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Doom

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WEAPONX

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« Odgovori #45 : 06. Siječanj, 2016., 18:56 »
Doom je na naslovnici slijedećeg izdanja GameInformera.

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snowblind

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« Odgovori #46 : 06. Siječanj, 2016., 18:58 »
Jel igrao tko alphu?

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WEAPONX

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« Odgovori #47 : 07. Siječanj, 2016., 18:58 »
Leakan mogući datum izlaska: 30. lipanj 2016. [GameRant]
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Cole

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« Odgovori #48 : 08. Siječanj, 2016., 04:47 »
Lijep avatar. <3

OT; Sad se veselim igri, jer me mehanika dosta podsjeća na Wolfieva ova dva naslova.

Odg: Doom
« Odgovori #49 : 08. Siječanj, 2016., 11:06 »
Dobar shotgun i horde gadova za raznjet to je sve sto trebam od novog dooma ;) jedva cekam

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WEAPONX

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« Odgovori #50 : 08. Siječanj, 2016., 15:26 »
Gameplay izgleda odlično, samo im treba atmosferični soundtrack kao u originalu i dvojci.
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doktor1

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« Odgovori #51 : 11. Siječanj, 2016., 11:39 »
Gameinformer:

Doom: 10 Badass Moments From Our Hands-On Session

    BFG and Chainsaw aren't on the weapon wheel since they're used in specific scenarios, Chainsaw is on D-Pad down and BFG is on X. Seems like they're treating the BFG as a panic button.
    Weapons have mods you can find, ex. a remote detonation mod for the rocket launcher
    Plot premise seems similar to Doom 3. A character named Dr. Olivia Pierce appears on a video suggesting she unleashed the demons as some kind of religious cult thing.
    On-screen enemy count isn't numbered but described as "a demon avalanche", "bloodbath"
    Chainsaw is a one hit kill on most enemies, multiple on bigger enemies like the Mancubus, power cells are limited
    Colored keycards and backtracking for secrets. WOW!!!!!!!!!!!!!!
    Some locations: Lazarus Facility, Martian surface, Titan's Realm (as seen on the cover)
    Permanent character upgrades that allow you to swap weapons and mantle more quickly, increase ammo and health capacity
    Swappable perk "runes", ex. one gives you a stackable temp speed boost after melee kills
    Hell is more vertical than the UAC facility
    Enemies have weak point, ex. the pinky demon is armored in front and soft in the butt
    An enemy type only described as "a summoner"
    As suspected, idTech 6 appears to be very similar to idTech 5 but with a completely new PBR renderer
    Plans to offer "sliders and multi-sampling options" for PC players. Only time in the article PC is mentioned specifically.
    Multiplayer mode called Warpath, an domination style mode where the control area drifts around the map
    Clan Arena mode, this is just team Last Man Standing.
    Swappable "hack modules" are earned through MP progression, ex. Supply Timer that shows spawn timers for pickups on screen. Apparently none of them throw off the competitive balance.
    Apparently multiplayer has more guns than single player, including a "lightning gun", this might be GI assuming based on what was offered in the demo portions though.
    Namedrops of old Doom WADs followed by statement implying that they won't be releasing mod tools outside of SnapMap because of accessibility consoles. seems like kind of a big fuck you.
    Examples of modes made in SnapMap: tower defense, moddy single-player missions, VIP escorts, racing challenges
    Moddable enemy AI to some extent
    SnapMap stuff is all shared on SmartHub, categories like top rated and most played, user profiles, seems a lot like Mario Maker
    All SnapMap creations are small instruction files, you can probably forget about custom textures and rooms and whatnot
    Still spring release date
     Another named section/level of UAC, Resource Operations
    An alternate version of the Mancubus was described, this one with flamethrowers. Assuming this in addition to the plasma shooting one as seen in the E3 footage
    Possessed Engineer enemy type, a former human with an explosive fuel pack that causes chain reactions
    Reiterating that there are a lot of small secret areas
    The Baron of Hell is another playable demon in multiplayer, joining the Revenant. He has a melee swipe and an AOE ground pound
    SnapMap inspired by Garage Band, more stupid shit about not wanting to do mods traditionally
    Lots of SnapMap tutorials included
    Monster AI can be assigned to teams in SnapMap, can fight along side player



Our Exclusive Hands-On With Doom
http://youtu.be/OV0Sj2tuCjA
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idTech6












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« Zadnja izmjena: 11. Siječanj, 2016., 11:45 doktor1 »

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bartul_9

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« Odgovori #52 : 11. Siječanj, 2016., 12:04 »
Ovo ce bit igretina po svemu sudeci.Pravo prirodno konstantno napucavanje.

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kinaivan

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« Odgovori #53 : 16. Siječanj, 2016., 23:40 »
Ovo izgleda prezabavno za igrat i osvjezavajuce u brdu cod kopija. Jedva cekam.
"If you think this has a happy ending, you haven't been paying attention."

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disc0

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« Odgovori #54 : 17. Siječanj, 2016., 09:39 »
Ja se samo toplo nadam da ce biti jako slican doom-u 1 i 2, jer trojka se komotno mogla zvat Painkiller/Serious Sam: Doom Edition.
3DS FC: 4768-7805-4966
PSN: DiSkAcH

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« Odgovori #55 : 04. Veljača, 2016., 16:32 »

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WEAPONX

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« Odgovori #56 : 05. Veljača, 2016., 17:27 »
Meh cover:

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snowblind

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« Odgovori #57 : 05. Veljača, 2016., 17:40 »
A ono, adam jensen stil.  :hiha:  Ali da, dosta loše.

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Adam Jensen

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« Odgovori #58 : 05. Veljača, 2016., 19:03 »
Zar je ijedan Doom imao dobar cover? A taj kao da je urađen za neku Halo igru

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« Odgovori #59 : 05. Veljača, 2016., 20:06 »
prvi doom ima 10/10 cover

ovaj je očekivanih 2/10

 

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