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Gaming => Videoigre => Autor teme: Mrky - 27. Veljača, 2017., 16:18

Naslov: Middle-earth: Shadow of War
Autor: Mrky - 27. Veljača, 2017., 16:18
Ponosno otvaram temu za "Middle-earth: Shadow of Mordor" nadolazeci sequel "Middle-earth: Shadow of War"  :clap:

Za one koji neznaju, Middle-earth: Shadow of War je nadolazeci nastavak na kutni naslov "Shadow of Mordor" koji je osvojio vise od 50 industrijskih nagrada i dobio Game of the Year izdanje, 2015. D.I.C.E nagrade, i BAFTA za game design. U "Shadow of War" igraci ce imati moc novog prstena da savladaju nadolazece protivnike. Napokon cemo imati priliku poraziti Saurona i nezaboravnog Nazgula u borbi za Middle-earth.

Ja se nadam da se i vi radujete nadolazecoj Middle-earth igri koja dolazi na XBOX ONE, PS4, i na vase PC racunare 8/22/17

Za vise informacija na sluzbenoj Shadow of War stranici:
https://www.shadowofwar.com (https://www.shadowofwar.com)
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 27. Veljača, 2017., 20:05
Kao prvo mogao si staviti trailer u objavu
I moje misljenje, kao veliki fan gospodara prstenova, procitao sam sve knjige, pogledao sve filmove i slicno i videvsi sve ovo u traileru na korak sam od pre ordera igre iako to nikad nisam radio
I radujem se jako nastavku, od prve igre nisam nista ocekivao posto su sve prije nje bile ispod prosecno smece, ali je ova igra ugodno iznenadila, jedina mi je zamerka glavne misije koje su bile vecinom tutorijali sve do kraja igre sa osrednjom pricom
Nadam se da ce to popraviti u ovom nastavku
I da, nisi napomenuo Balroga  :D :D :D
HYPE IS REAL
Naslov: Odg: Middle-earth: Shadow of War
Autor: bartul_9 - 27. Veljača, 2017., 20:16
Meni je ovo ostalo u sjecanju kao odlicna igra, prva dva djela nisam ni igrao.

http://youtu.be/R4L6C3AIxhQ (http://youtu.be/R4L6C3AIxhQ)

Inace takoder obozavam LOTR filmove, procitao sam knjige i sve, ali Shadow of Mordor mi nije bas sjeo, odustao sam jako brzo od igre. Neznam nije me bas privukla niti malo u prvih sat, dva i odustao sam tek tako.
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 27. Veljača, 2017., 20:31
S vremenom te lagano uvuce u svoj svijet igra, ni meni se nije cinilo nesto vau prvih sat vremena
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 27. Veljača, 2017., 20:33
Ja sam odma se uzivio u igru, i uradio sve u 20 sati igranja, ostalo mi jos par achivmenta, i huntinga, a pricu i side questove sve sam uradio u 20 sati igranja, sve u svemu igra je jako kratka, ali je jako dobro iskustvo.
Naslov: Odg: Middle-earth: Shadow of War
Autor: doktor1 - 27. Veljača, 2017., 21:11
20 sati igranja i igra je JAKO kratka!?!? DFQ?
Ne, Mordor nije bio RPG, već akcijska avantura i trajnost od 20 sati nema veze sa JAKO kratkim!
Naslov: Odg: Middle-earth: Shadow of War
Autor: snowblind - 27. Veljača, 2017., 21:19
Mordor mi je bio i više nego solidan, ali od nastavka očekujem ipak nekakve novitete, a ne samo poboljšan Nemesis i novo okruženje.
Naslov: Odg: Middle-earth: Shadow of War
Autor: dilo_trasul - 27. Veljača, 2017., 21:37
Ja sam je preskocio,opalio koji sat al nije mi legla,doduse ne gotivim nesto lotr djir pa mozda i zbog toga.
Nabavio sam je u biti da kompenzira cinjenicu sto mi se tada jako igrala ryse son of rome kad nije uspjela u 3 sata napravit to prestanem...Mislim da sam se zajebao,nije losa igra i trebao sam je prekucat.
Naslov: Odg: Middle-earth: Shadow of War
Autor: 14maxx - 27. Veljača, 2017., 23:31
Shadow of Mordor sam prešao kad je izašla i pamtim je samo po dobrom. Takođe sam veliki fan Tolkiena, tako da sa nestrpljenjem čekam nastavak. Samo da ne razočara i ja zadovoljan.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 28. Veljača, 2017., 00:13
Ja sto ocekujem u novoj igri, posto kazu da ce se moc sakupljat vojska, ja bih volio ogromne battle kao u filmovima, barem 100  protiv 100, nesta po cemu bih igru pamtio.
Naslov: Odg: Middle-earth: Shadow of War
Autor: darijoman - 28. Veljača, 2017., 01:21
U Shadow of Mordoru sam komplet  odradio prvu mapu i tu stao, odnosno na početku druge mape. Razmišljam da krenem ispočetka da se malo obnovim i da budem spreman za drugi nastavak, iako ima još poprilično dosta mjeseci do izlaska, ali jednostavno kad sam vidio trailer došao mi je gušt
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 28. Veljača, 2017., 12:49
Ja nemam potrebe, jel sam igru po prvi put presao prije mjesec dana, ali zato radim na platini, koja je izuzetno teska. Jel nemesis system je kompliciran i uvijek me gleda sprijecit da uradim tocno ono sta sam planirao.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 02. Ožujak, 2017., 01:47
za 6 dana gameplay reveal.
Naslov: Odg: Middle-earth: Shadow of War
Autor: djokaba - 02. Ožujak, 2017., 19:21
Deluje jako zanimljivo, zao mi je sto nisam odigrao prvi deo. Ipak na osnovu necega sto sam citao o prvom delu i traileru za drugi, vidim da dosta toga nije povezano sa istorijom LOTR-a ili je izmenjeno.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Towelie - 03. Ožujak, 2017., 18:00
Zao mi je sto lore nema veze sa vezom al nema veze, svejedno cu je kupit  XD
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 16:13
Evo ga prvi Shadow of War gameplay:

https://www.youtube.com/watch?v=xl4bkIGgiyc (https://www.youtube.com/watch?v=xl4bkIGgiyc)
Naslov: Odg: Middle-earth: Shadow of War
Autor: darijoman - 08. Ožujak, 2017., 16:24
Grafički nije ništa superiorniji
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 16:32
Grafički nije ništa superiorniji

to je i bilo moje prvo misljenje, ali evo sad sam ogledao video dokraja, i potencijal u igri je ogroman.
Naslov: Odg: Middle-earth: Shadow of War
Autor: bartul_9 - 08. Ožujak, 2017., 16:37
Odlicno izgleda, vidim da su puno unaprjedili ovaj Nemesis sustav. Bilo je odlicnih i pravih LOTR trenutaka, a borba stvarno izgleda predobro. Al malo me strah oce li to sada bit otvoreni svjet ili cemo samo preskakivat na world mapi od tvrdave do tvrdave (ili cega vec) i osvajat ih, ako bude tako to ce mi bit glupo.. Volio bi da ima neki otvoren svjet i da sami setamo po njemu i osvajamo sta zelimo, a ne ovako direkt u borbu preko mape.

http://youtu.be/86inBFrAuDs (http://youtu.be/86inBFrAuDs)
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 16:49
Ja mislim da ce biti open world sa ovim tvrdavama, ali da ces se moci samo kretat unutar tvrdava, znaci nesta kao 20 open worldova u jednom.
Naslov: Odg: Middle-earth: Shadow of War
Autor: bartul_9 - 08. Ožujak, 2017., 16:53
Ma to mi je glupo, nije to open world. Znaci da cu samo preskakivat od tvrdave do tvrdave i osvajat ih. Nezz, ja bi volio da to bude cisti open world i da mozemo ic gdje zelimo, kao sta je bio i prvi dio. Al vidjet cemo, mozda i ovo ispadne dobro.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 16:59
Mozda to bude kao ogroman open world gdje ces sa vojskom moci otic do tvrdave, a oni su iskoristili mehaniku teleportacije za one koji nezele da idu do tvrdave, jel ipak nakraju ti vojsku moras nakupit, nedobijes je samu od sebe.
Naslov: Odg: Middle-earth: Shadow of War
Autor: darijoman - 08. Ožujak, 2017., 17:36
Borba izgleda kao i o Shadow of Mordoru samo malo  dorađenija i sa kojim efektom više.  Ne vjerujem da će to biti čisti open world. Bit će kao i u prvom djelu
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 20:27
Igra se nije puno promjenila, mojeg prijatelja kao i mene je vec lupio hype, on tvrdi da je ovo game of the year. A ja opet na Shadow of War gledam kao expanzija za Shadow of Mordor. Naravno svidaju mi se upgradeane mehanike, i nemesis system se promjenio, nova mehanika taimana flying creaturea. Sve u svemu zabava ogromna. Ali nevidim Game of the Year.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 20:37
Sve u svemu, ovu igru bih volio da nabavim kao neki limited edition, posto ja volim da skupljam Steelbook caseve. Vise o igrici vidjet cemo na e3 sajmu. Dotad ja cu ovdje pratiti sta pisete o igrici, posto sam dosta zainteresiran za igricu. :)
Naslov: Odg: Middle-earth: Shadow of War
Autor: darijoman - 08. Ožujak, 2017., 20:48
Igrat ćemo je u svakom slučaju, a možda je još i dorade do osmog mjeseca
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 08. Ožujak, 2017., 21:04
Moja pretpostavka da ce nas glavni junak imati na raspolaganju jedno dva - tri otvorena dela mape po kojima ce moci lepo raditi glavne i sporedne misije i prikupljati vojsku isto ko u jedinici, a da ce tvrđave biti neki poseban event koji se nalazi izvan granica mape koju cemo istrazivati te ce osvajanje iste doprineti slabljenju Sauronove moci ili nesto slicno, ili ce biti ogromna mapetina i svaku regiju kontrolise njena tvrdava
I cini mi se dosta bolje i poboljsanije od prvoga dela, nemesis sistem koji je unapreden, neke nove moci i animacije (i neke stare animacije) ali sve u svemu ne izgleda kao neki dlc nego kao punokrvni nastavak, barem meni
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 08. Ožujak, 2017., 21:25
Igrat ćemo je u svakom slučaju, a možda je još i dorade do osmog mjeseca

To je manje vise sta se tice igre vec zavrsito, cim ima release date. Mislim da nece uvesti nikakve promjene.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 11. Ožujak, 2017., 05:18
Ekipa iz Shadow of War se malo nasalila na smrt Az-Laar the Demolisher i napravila ovaj  kratki tribute  :hihi:
https://www.youtube.com/watch?v=qre0RyY0gMQ (https://www.youtube.com/watch?v=qre0RyY0gMQ)
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 11. Ožujak, 2017., 16:12
Ekipa iz Shadow of War se malo nasalila na smrt Az-Laar the Demolisher i napravila ovaj  kratki tribute  :hihi:
https://www.youtube.com/watch?v=qre0RyY0gMQ (https://www.youtube.com/watch?v=qre0RyY0gMQ)

Nek naprave tribute za Ratbaga, jadni Ratbag  :wildboy: :wildboy:
Naslov: Odg: Middle-earth: Shadow of War
Autor: doktor1 - 12. Ožujak, 2017., 07:33
Shadow of War is a much bigger game, featuring numerous zones for players to explore and conquer (Shadow of Mordor just had two). This includes familiar locations for fans of Middle-earth, including the fallen Gondor city of Minas Morgul (formerly Minal Ithil before it turns all evil) and the tower or Cirith Ungol (the place Sam rescued Frodo from in The Return of the King after their encounter with the giant spider Shelob).

Shadow of War continues the previous game's narrative, based on J.R.R. Tolkien's legendarium with events occurring between those of director Peter Jackson's film adaptations of The Hobbit and The Lord of the Rings - we can actually tell a story that can shine some interesting new light on things that you think you knew. I’m not to give anything away, but the Nazgul in particular – that’s really a fun place for us to focus.” 
When asked if there will be any appearances by fan-favorites, de Plater simply smiles and responds, “Yes.”

(https://cdn0.vox-cdn.com/thumbor/T7DEo2Mm0XD2bTm3WMw8iYcxx0c=/0x0:1920x1080/2570x1446/filters:focal(638x409:944x715)/cdn0.vox-cdn.com/uploads/chorus_image/image/53591799/middle_earth_shadow_of_war_screen1.0.jpg) (https://cdn0.vox-cdn.com/thumbor/T7DEo2Mm0XD2bTm3WMw8iYcxx0c=/0x0:1920x1080/2570x1446/filters:focal(638x409:944x715)/cdn0.vox-cdn.com/uploads/chorus_image/image/53591799/middle_earth_shadow_of_war_screen1.0.jpg)

Battles are tense and chaotic with enemies all around, allowing you to approach them however you see fit, whether it’s brute force, stealth, or a mix of the two. Everything is an opportunity on the battlefield, from destructible objects to buildings you can scale. But beware the breadth of enemy abilities is larger for this entry, with an additional focus on different elements, such as fire, poison, or curse. These can debuff you, affecting the way you play. For instance, Thrak has a weapon with the cursed ability, which prevents us from using the power of our new ring. “Enemies now have advanced classes which changes how they play, whether they’re marksmen, assassins, or slayers who are like combat masters, so you have to adapt to that,” de Plater adds.

Mounts can help you navigate a variety of situations. At one point in the demo, we use an armored cavalry to ride through the fiery backdrop unharmed. Later on, we release and dominate a drake, allowing us to surprise enemies with an airborne attack. Breathing fire at enemies gets them down in a jiffy. Soon, another large foe attacks the drake and the creatures battle while we try to ward off enemies with our bow. Sadly, the drake doesn’t make it, but at least he takes out the massive foe with him in the process. Later on, when we finally reach the overlord, he comments on us stealing his drake, as if that’s pushed him over the edge.
______________________

- There are over 100 skills in the skill tree.
- Each fort has a area that is open world and all forts are bigger than first.
- Celebrimbor has new weapons, including a spear for heavy attacks and caragor riding and a hammer presumably for executions.
- Control during events. The example used was the return of Thrak Storm-Bringer after he cheated death. When attempting to kill Talion, the player would be given the option to react (likely through a Quick Time Event) rather than hope an ally will intervene.
- There are characters from Lord of the Rings in addition to Gollum.
- There are many bosses, including the Nazgul
- The game has new unique characters. The DLC will be centered around new unique characters not from the main game.
- Injured allies, such as Az-Laar the Demolisher in the walkthrough when he was lit on fire, can be saved. Normally the hp bar would be bleeding out player would be given the opportunity to save their ally. Monolith did not include show this off in the demo and instead opted to have Az-Laar insta killed by the fire.
- There are now multiple difficulties. Three were mentioned, those being easy, normal, and hard. Hard mode involves changing the aggression and the attacks of enemies.
- We will be able to use siege equipment such as the troll artillery when assaulting a fortress. Talion can personally take control of the siege equipment if the player wishes.
- Necromancers can bring back dead enemies; necromancers don't just curse you, they also bring back dead orcs to fight you.
- Shunning someone after dominating them is essentially releasing them from your control. Released units will become enemies.
- Not all enemies can be branded. Enemies that are significantly higher level than Talion cannot be branded.
- Shaming an enemy is essentially mind raping them after you dominate them. This lowers their level, but also runs the risk of wrecking their mental state, potentially turning them into psychos that just scream at you when they see you.
- Failing missions can result in one of your allied captains being captured. If this happens, you will be given an optional mission to attempt their rescue. If you succeed, it cements their loyalty to you. If you fail or don't attempt to save them, they will either die or betray you.
- Orcs have different tribes each with their own culture. The regions that tribes control will reflect that culture. Additionally, the tribe and class of the overlord will significantly effect not just the fortress and the surrounding area, but the region as a whole as well. The example used is that marauders tend to have fortresses with gold aesthetics and a sunny environment, whereas necromancers will have fortresses with mystical aesthetics and a more wintery environment.
- Allies that are loyal will look out for opportunities to save you, but some allies can be summoned to save you if you set them as your bodyguard.
- Just as allies that are loyal will look for opportunities to save you, allies that hate you will look for opportunities to betray you. They will do their best to time their betrayals for when it will harm you the most.
- With the new dismemberment system, orcs that lose their limbs fighting you but return can have prosthetic limbs or weapons.
- Fortress can be counterattacked after you have taken it. Losing a fortress that you failed to defend results in a change in the region's scenery and culture, just as it did when you took over the fortress. It will also open up the regular (varying by circumstances) amount of missions involved with capturing the fortress.
- Assaulting a fortress that you have lost or previously assaulted and failed to capture will lead to taunting by enemies. They will taunt you based on the context.
- Drakes can not be immediately branded. Like most captains, you must first bring their health down until the indicator above their hp bar is green, at which point you can brand the drake and ride it.
- Enemies now have advanced classes in addition to the regular classes. Advanced Classes mentioned so far (including the ones from the gameplay trailer) are Assassin, Trickster, Necromancer, Beastmaster, and Marauder.
- Enemies will be made up of Uruk-hai (the regular soldiers encountered in SoM) and Olog-hai (a larger, more troll-like species). Examples of Olog-hai include Az-Laar the Demolisher and Ur-Hakon the Dragon.
Naslov: Odg: Middle-earth: Shadow of War
Autor: doktor1 - 11. Travanj, 2017., 14:49
http://youtu.be/BQRiVwYQvEk (http://youtu.be/BQRiVwYQvEk)
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 20. Travanj, 2017., 22:28
http://youtu.be/JT9vj_9qcXU (http://youtu.be/JT9vj_9qcXU)
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 26. Travanj, 2017., 05:26
https://www.youtube.com/watch?v=YhpFWYHGnV8 (https://www.youtube.com/watch?v=YhpFWYHGnV8)
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 30. Svibanj, 2017., 13:47
http://youtu.be/-oDKSxOllqM (http://youtu.be/-oDKSxOllqM)
Naslov: Odg: Middle-earth: Shadow of War
Autor: Mrky - 29. Kolovoz, 2017., 16:39
Ova igra je jedinstven primjer evolucije promotanja igre. Sta je se desilo odkako sam objavio ovdje reveal trailer. Naravno kao velikog fana Middle Earth filmova i knjiga, odusevila je najava Middle-Earth: Shadow of War. Ali u medu vremenu kroz razne evente, igra je imala oko 20-tak streamova sa gameplayom (ispravite me ako se nevaram) i naravno iz znatizelje sam ih sve gledao i kroz streamove polako sam gubio volju da zaigram igricu jel sam imao osjecaj kao da sam sve bitno vec vidio u igrici osim storya. I onda su ubacili famozne mikrotransakcije:

https://www.youtube.com/watch?v=FSSNkexZ-C4 (https://www.youtube.com/watch?v=FSSNkexZ-C4)

Igrica koja je single player i iskljucivo single-player nebih trebala imati miktrotransakcije, ja sam protiv njih uopcenito i u multiplayer i u singleplayer igrama, ali nazalost to je se danas probilo kod developera i svi gledaju da ih ubace u njihove igre. Bez da duljim oko ove gluposti dosli smo do trailera koji je danas izasao:

https://www.youtube.com/watch?v=Y1fFI2LElIU (https://www.youtube.com/watch?v=Y1fFI2LElIU)

Zasto ovako nesta postoji? Cija je ovo bila ideja? Ja ovo nemogu shvatit ozbiljno, bar vas je 50% ovdje pogledao LOTR i Hobbit, svi znate kakvi su to filmovi i kakav osjecaj  i atmosferu stvaraju u takvim filmovima. Zasto su onda developeri napravili ovakav trailer? Ovo je kao nesta sta bi privuklo djecu a ne fanove samog Middle Earth. Meni je zao sta je doslo do ovoga i sta sam se morao zaliti ovoliko, ali eto bar me zanima misljenje pojedinaca da vidim da nisam jedini ili sam ukrivu i ovo je mozda igra kakvu Middle-Earth serijal zasluzuje?
Naslov: Odg: Middle-earth: Shadow of War
Autor: Wyzard - 29. Kolovoz, 2017., 17:23
 :hihi:

bilo bi bolje da su stavili Hotline Bling.

A gle, sama igra vjerojatno neće imati mnogo veze s onime kako ju se prezentira... S prvim dijelom prije izlaska bilo je kontroverzi oko plaćenih youtube videa, a na kraju nije ni trebalo plaćati za promociju igre jer je bila ok i pokrivala bi se ionako i ljudi bi govorili ok stvari o njoj.

Ali da su ga pretjerali, jesu.
Naslov: Odg: Middle-earth: Shadow of War
Autor: hacksor1234 - 07. Listopad, 2017., 15:24
(https://i.imgur.com/toi7zCa.png)
Naslov: Odg: Middle-earth: Shadow of War
Autor: Wyzard - 07. Listopad, 2017., 15:34
Da, moguće da na PC-u neće biti odvojeno. Na konzolama možeš izabrati želiš li te 4K animacije ili ne; inače je igra oko nekih 40-ak gb.
Naslov: Odg: Middle-earth: Shadow of War
Autor: Tomina - 16. Listopad, 2017., 23:55
Jel igra tko ovih dana kako je izašlo?