Match Engine
The 3D match engine has seen huge improvements this year. Everything on the pitch looks more realistic; from the stadiums, the players’ movement, intelligence, and the way the ball moves through the air.
We’ve also introduced hundreds of new animations to make the game feel more realistic and we’ve made the whole experience more televisual by introducing new camera angles and showing the kick-off and final whistle.
Manager Roles
Another notable difference is the significant restructure of the manager’s staff and a revamp of their roles. The most obvious is that we’ve introduced the position of Director of Football into the game for the first time, which will allow managers to pass on some of their workload, such as contract negotiations, if they choose to.
In addition to this, we’ve also increased the number of specialist coaching roles within the game and given the manager greater flexibility to choose which coaches offer advice and when. The manager can also choose to complain about boardroom interference – although that particular option should probably be used sparingly.
Training
This year sees a total revamp of team training, with a new simplified overview panel combining general training and match preparation. Choose your weekly team weekly, give the lads a rest after a big win or drag them into training the day after bad performance. You can now even send your coach to acquire more training badges to improve their skills and send the whole squad away on a training camp.
NEW WAYS TO PLAY…
Classic and Challenge Modes
Football Manager Classic is a less time-consuming way to enjoy Football Manager. The essence of the game is exactly the same – the manager still takes charge of a squad of players and competes at whatever level he or she chooses – but they will now find that a number of their responsibilities have either been taken over by their support staff or have disappeared completely.
For example, while the player still takes charge of training in FMC, this is carried out at a 'full team' level only – there's no individual player training. And when it gets to matches themselves, there are no team talks or opposition reports... you just go straight to a game using the same 3D match engine as Career Mode. The games are played out in a quicker 'highlights only' fashion, but you can even speed this up by going straight to ‘Instant Result’.
Players who opt for Football Manager Classic will also find that they have a couple of further options in terms of how they play the game; they can either play a full open-ended ‘Career’ or they can choose to play in the new ‘Challenge’ mode.
In Challenge mode they’ll find themselves in a particular situation which will test their management skills over a shorter game time – usually half a season. Can you win a trophy with a team consisting almost entirely of kids? Or could you guide your club to safety despite being bottom of the table at Xmas?
We first introduced Challenge Mode in Football Manager Handheld 2012 and it proved to be so popular that we’ve decided to include it in FMC too.
The game will come with four free-to-play challenges, each of which feeds in to a global leaderboard.
Network Play
The brand new Network Play is fully integrated with Steam’s network functionality which means that players should be able to set up and enjoy games against their friends far more easily than before. The Network Mode also allows people to set-up special one-off leagues and cups and to import their team from their career mode, so you can now end any debate about whose FM team is better.
The deeper integration with Steam will also allow us to manage worldwide leaderboards, so, for the first time you’ll really know how good a manager you are.
PLUS MUCH MORE…
There are more than 900 new features, most of which will be announced via a series of video blogs. The key changes include a revamp of the loans system, a major overhaul of scouting, new press conference tones and an international management revamp.
krenem sa "start unemployed"
Ce bit patcheva za nelicencirane klubove i onako svi dresovi and shit? :ementaler:
Quick overview of the most important changes and improvements:
New physics engine: the ball moves more realistically and the players react in a more natural way. The ball is also affected by pitch and weather conditions.
Players body scaling is more realistic. Head tracking is also improved.
Rewritten huge amounts of the match engine's AI (Artificial Intelligence) to make it even more realistic.
Added new cameras and improved already existed angles. Plus you now can zoom in and out for every angle.
Hundreds of new and improved animations.
Attention to stadium details.
Improvements to the 2D pitch as well.
Overhaul of the multi-player network game.
More ways to play against one another. Setting up network games is more straightforward.
Improved user interface.
Network games are now powered by Steam.
Introduction of Versus Mode for the first time. You can play in your own tailored made competition.
Export your team from the single player game and use it in network games.
Added some limits on what managers can do in and out of matches.
Revamped the way manager changes club. Playing philosophy is crucial.
Board of prospective club will inform you how they expect the team to play.
Transfer system more realistic. Selling clubs are better in negotiating deals.
Past exploit of offering 0 up front and 48 installments is now fixed.
New contract clauses added.
More flexibility negotiating loan deals.
If shortlisted players get transfer listed, you get news about it.
Improved scouting reports. Different star rating per position role.
Release date will be announced tomorrow along with a brilliant pre-order incentive for those who pre-purchase FM13 from our store (if you already did, the incentive still applies)
http://www.greenmangaming.com/s/hr/en/pc/games/sports/football-manager-2013/ (http://www.greenmangaming.com/s/hr/en/pc/games/sports/football-manager-2013/) tu pri kupnji mozete iskoristiti ovaj kupon: GMGFM-C7BEY-U0PMY (ako je jos valjan) i igra ce vas izaci nekakvih 20 funti odnosno 200kn
FMC is for people without a lot of time in their hands. Slim down version of FM.
Only 3 playable nations allowed.
Training duties reduced, no need for individual training.
Interaction with media is kept to a minimum.
Match day: no opposition instructions, straight into the action and only highlights mode.
Completely redesigned user interface.
In theory you should be able to complete a season in-game in less than 10 hours.
FM Classic (Part 2):
What the manager needs to take care of in the days between matches is streamlined.
Make Offer button is singled out on player profiles.
You spend less time with contracts, media, backroom staff.
Time saving information hubs. Absolutely essential news and FMC website-alike news hub.
You need to take care of 4 things: tactics, transfers, contracts, training.
http://www.getgamesgo.com/product/football-manager-2013 (http://www.getgamesgo.com/product/football-manager-2013)
Introducing challenge mode for the first time in PC/Mac edition.
You can still choose the club you want to manage, but you find yourself in a particular short term situation.
Fixed time to achieve your challenge goal, usually half a season. Not easy to complete.
FMC comes with 5 built-in challenges. Top division underdog, the saviour cometh, injury crisis, the invincibles and you can't win anything with kids.
4 of 5 challenges are free to play, the 5th can be purchased for a small fee.
Sports Interactive will introduce new challenges throughout the course of the season.
Separate leaderboards for each challenge
malo je lopata halilović :(
grafika i utakmise su sve bolje i bolje bit ce nesto od FM za kojih 5-10 godina za sad je sranje, jedino novo sta stavljaju su one dosadne konferencije zbog kojih čovjek izgubi volju za igrom
Došli su prvi dodaci, evo linkova
Carbon skin (http://www.fmscout.com/a-fm13-skin-carbon-2013.html) - tamni skin s popravljenim bugovima
Cut-out faces (http://www.fmscout.com/a-fm13-cut-out-faces-megapack.html) - preko 120 000 slika igrača
Metallic logos megapack (http://www.fmscout.com/a-fm2012-metallic-logos-megapack.html) - preko 23 000 grbova
HUGE database (http://www.fmscout.com/a-fm13-huge-database.html)
haj fala bogu doso krek i za nas siromahe :P
haj fala bogu doso krek i za nas siromahe :P
crasha se svako malo :kava:
GENERAL/PERFORMANCE
Fixed lock-up/crash when talking to certain players
Fixed crash when viewing B-Team player report with no assistant manager
Fixed rare crash when starting new scouting assignment
Fixed sole instance of crash after speaking to press about players
Fixed sole instance of crash entering Dutch Cup match
Fixed sole instances of game processing lock-up in January 2013, in France
Fixed retrospective viewing of replays
FMC
Improved Leaderboard scoring for Challenges
Fixed players learning new positions by playing matches
Used ‘Son Generated’ unlockables will now be kept in Steam store wallet
COMPETITIONS & RULEGROUPS
Fixed rare instance of German league fixtures not being scheduled properly
Fixed reputations of active reserve teams
Fixed C-team squads moving into B-team
Fixed training camp scheduling for certain clubs
EDITOR
Fixed extraction of newly-created players
GUI
Fixed creation of custom shouts causing tactics to be locked-out
Fixed Cancel/Confirm buttons not appearing on match bar in some situations
Fixed coach assignments switching without input
Fixed new position training settings not being remembered
Fixed some font colours on post-match screen
Fixed network client transfer centre notifications
Fixed width of drop-down menu in news items
Fixed display of code in ‘Set for Release’ news item
TRANSFERS & CONTRACTS
Fixed network client transfers falling through incorrectly
Fixed Rangers board selling players after coming out of receivership
Fixed user transfer lists remaining in place when moving club
Fixed B-Team manager ignoring some responsibilities
Fixed contract offers to part-exchange transfers in Italy
Došli su prvi dodaci, evo linkova
Carbon skin (http://www.fmscout.com/a-fm13-skin-carbon-2013.html) - tamni skin s popravljenim bugovima
Cut-out faces (http://www.fmscout.com/a-fm13-cut-out-faces-megapack.html) - preko 120 000 slika igrača
Metallic logos megapack (http://www.fmscout.com/a-fm2012-metallic-logos-megapack.html) - preko 23 000 grbova
HUGE database (http://www.fmscout.com/a-fm13-huge-database.html)
Uskoro će doć i ostatak znači dresovi, logoi liga i repki, reklame sa strane, lopte itd pa ću editirat u prvi post sve kako će dolazit.
Izgleda da 20.6.2013 ulazimo u EU :hihi:
(http://i.imgur.com/HkwLy.jpg?1)
GENERAL
Fixed runtime error when viewing other users match in network game
Fixed rare FMC crash in February 2015
Fixed rare edited Dutch competition crash
Fixed rare instance of save not loading with edited db
Fixed No Transfer Windows achievement/unlockable completion
GUI
Fixed sorting of player training focus columns
Fixed display of competition news screen
Fixed potential rating of youth candidates displaying incorrectly
MATCH ENGINE v1339
Tuned dribbling generally
Fixed issue that counted too many dubious instances of running past opponent
Toned down poor decision long shots
Fixed some instances of short, under hit passes
Made keepers more aggressive in meeting short back passes
Slight improvement to defender positioning for short goal kicks
Fixed bug that could cause players to try to clear ball from in front of own goal instead of scooping it clear
Improved last ditch tackling and engaging of ball close to own goal
Slightly reduced defender reactions at lower levels
Improved engagement of ball player to reduce effectiveness of running with ball
Fixed some instances where defenders don’t engage ball player around own area until it’s too late
Further tuned kick and header accuracy
Reduced aimless passes into channel from high up pitch
Fixed rare instances of dead ball not being delivered correctly into opposing area
Further tweaked defending against ball player
Fine-tuned run past opponent counts slightly further
Made dribbling slightly harder to achieve at higher speeds
Made most players a favour more direct passes slightly
Small fix to player reactions to loose balls
Made defenders more aggressive in terms of looking to tackle ball player
Fixed players with low closing down settings doing it so high up the pitch
Fixed players set to specifically man mark opponent from leaving him too eagerly to engage ball player
Small fix to specific man marking when opponent goes close to opposition d-line
Fixed some interceptions being logged as tackles
Fixed some instances of players playing opposition onside when defending free kicks
Fixed some more instances of players not reacting to loose balls
Fixed corner phase of play not ending when ball cleared way outside area, causing some bizarre knock-ons
Fixed rare occurrence of play not restarting after a goal
Fixed player not trying to turn and shoot when close to goal
Fixed rare instances of unrealistically inaccurate kicks and passes
Fixed some further issues with players closing down or not closing down properly
Fixed some headers being unrealistically unchallenged due to collision avoidance code
Fixed too many unrealistically weak penalty kicks
Fixed some instances of unrealistically poor first touch
Fixed players getting stuck in nets when retrieving ball
Fixed rare issue causing keepers not to pick up routine ball near edge of own area
Reduced crowding of players going for same ball on some crosses/corners
Fixed assigned throw in takers not always being used for throws in attacking areas
Further refinements to closing down and engagement of the ball player
Some fine tuning of the weighting of short passes
Made wide midfielders pay a bit more attention to opposition full backs
One minor ball physics related fix
Fixed unrealistic dallying on ball
Less aimless clearances up field when not under pressure
Couple more tweaks to closing down logic
Fixed bug where keeper fumbles ball then doesn’t react properly
Reduced risky passes across defence line
Fix for ball passing through net occasionally
Couple more small tweaks to closing down logic
Further improved wide midfielder tracking of full backs
Fixed goal kicks not being taken short
Fixed quick free kicks rarely being taken
Fixed bug where keeper moves a long distance to retrieve ball at free kick and is caught out of position when it’s taken quickly
Fixed bug where keepers’ don’t always try to dive at attackers' feet
Fixed players dropping too deep on some free kicks
Fixed a couple of bugs causing keepers not to intercept speculative balls properly
Fixed a couple of bugs causing players not to react to loose balls or passes correctly
Fixed bug causing player not to attempt jump for ball that he cannot quite reach
Tweak to off ball movement
Slightly encouraged high reward lofted passes
Made players who have just done a burst of running more prone to miscontrol
Fixed bug where player may over-run ball unnecessarily
Slight toning down on accuracy of more difficult kicks
Further fix for incorrect players taking attacking throw-ins
Team talk fix relating to overfamiliarity with manager talk
Improved challenging for headers on long kicks
Fixed nasty knock on relating to players switching off when taking control of ball
Fixed some lofted passes being a bit extreme
Reduced power of ball bounce off post and crossbar
Fixed rare instances of players dallying on ball
Yet further tweaks to closing down logic
Fixed some instances of keeper short distribution not working
Couple more fixes relating to player reactions to ball
Reduced some instances of dangerous passes in defensive areas
Fixed rare bug where play freezes when two players close to stationary ball
Fixed rare bug where quick free kick is decided upon but never taken resulting in deadlock until end of period
Fixed unrealistic instances of players deciding to take over receiving ball from team mate
Very slight increase in width of defensive unit to try to open play up slightly
Fixed bug in pass choice AI that should now result in a bit better decision making
Slight reduction in 50:50 challenges for lower aggression players
Small ball collision fix
Fixed a couple of bugs causing keeper to not try a save
Fixed a rare bug causing players to double up on closing down an attacking player prematurely
Made first touch a key attribute for sweeper keeper
Fixed a bug with players going for the ball too early in the animations
https://www.box.com/s/wlapylen6mo911682d32 (https://www.box.com/s/wlapylen6mo911682d32)
Dodaje:
--> 3.HNL Istok, Zapad, Srediste
--> Meduzupanijska liga Osijek - Vinkovci
--> 1. Zupanijska liga Bjelovarsko - Bilogorska
--> 1. Zagrebacka liga
--> Premier liga Sisak
--> Zupanijska liga Primorsko - Goranska
--> Zupanijska liga Splitsko - Dalmatinska
lol
Fajlove staviš u Win Vista/7/8: C:\Users\<username>\Documents\Sports Interactive\Football Manager 2013\editor data\
Onda odabereš custom database, pa "add nations" i pod nations staviš kvačice samo za "players based in nation" i "players of nationality"
Kako da odaberem japansku ligu ?
Stavio sam tam u onaj edit folder od FM-a fajl što se skine,ali kada odem na new game ne mogu odabrat . ;(
What is included
The pack includes 4 editor data files as explained below.
Transfers Update
Transfers from all around the world from the very best leagues to the small ones.
Contract changes to reflect corrected wages.
Managerial changes.
Passed away players/staff are removed from database.
Corrected squad numbers.
General Changes
Nationality changes.
Favorite clubs, Favorite staffs and so on.
Chairman changes. Newly created chairmen take the place of the one who left.
In some cases adjusted personal attributes such as height and weight.
Wonderkids
New young players created, who will become world class players in the future.
In some cases adjusted CA/PA abilities of players under 21, and set wonderkids.
Current Ability / Potential Ability Changes
Adjusted stats and current ability attributes.
Adjusted potential ability.
Update include such things as:
- Promotions/relegations in most major leagues ( suggest for any not done )
- Position finishes update, as well as competition and cup winners
- European coefficients as well as European qualification places
- Latest transfers
- Managerial changes
- Updated CA/PA of players and staff
- Loans cancelled from last season
- Player releases
Instructions:
- Download and extract the file using a program like Winrar
- Extract the file to: Documents/Sports Interactive/FM13/editor data
- If there is no editor data folder, simply create one inside the FM13 folder.
- Once in game: Press new game, on the box that appears tick the little tick box bottom right to 'change' database - choose my update on the next screen.
Ever wondered what the world of football would be like if the likes of Pele and Maradona were still playing? Well this database gives you a chance to find out as it contains over 100 legends of the past and fairly new legends such as Didier Drogba.
Deco
Diego Maradona
Eric Cantona
Ronaldo
Luis Figo
Pele
...
Svi trasferi sve lige
http://www.mediafire.com/download/eg6zkc1m6vj36dv/editor_data.zip (http://www.mediafire.com/download/eg6zkc1m6vj36dv/editor_data.zip)
Raspakirati u Documents/sports interactive/fm13/editor data