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Star Wars The Old Republic

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Odg: SWTOR generalno
« Odgovori #15 : 11. Prosinac, 2011., 11:19 »
U europi su 15. u "prodaji" po ducanima, u americi 20.

Guild Wars
Americas Army
EVE Online
Battlefiel Vietnam
Star Wars Galaxies
Quake 3
Unreal 2004

True online gamer!

Odg: SWTOR generalno
« Odgovori #16 : 11. Prosinac, 2011., 17:15 »
Evo nekih stvari koje bi mogle zanimati sve igrače ove igre a to su koji statovi će biti potrebni za koje klase i kako će oni funkcionirati u ovoj igri.
http://www.askajedi.com/2011/12/10/fully-operational-all-of-the-stats-all-the-time/


The Primary Stats
There are six primary stats that you’ll find on gear and weaponry which  affect your characters the most. These stats provide multiple bonuses instead of a single increase, and (depending on spec) may have up to 5 different effects for a single point. To sum it up, each stat has multiple effects, and certain ACs and classes get additional bonus effects.
 
Strength - Increases Melee Damage + Melee Crit
 Jedi Knight/Sith Warrior Bonus – Force Damage + Force Crit
 
Willpower – Increases Force Damage + Force Crit
 Jedi Shadow/Sith Assassin Bonus – Melee Damage + Melee Crit
 Jedi Sage/Sith Sorcerer Bonus  –  Healing Power
 
Aim - Increases Ranged Damage + Ranged Crit
 Vanguard/Powertech Bonus - Tech Damage + Tech Crit
 Commando/Mercenary Bonus -  Tech Damage + Tech Crit + Healing Power
 
Cunning - Increases Tech Damage + Tech Crit
 Gunslinger/Sniper Bonus – Ranged Damage + Ranged Crit
 Scoundrel/Operative Bonus – Ranged Damage + Ranged Crit + Healing Power
 
Endurance -  Increases health
 
Presence – Increases companion damage, companion health, and companion healing
 

One hat has better stats than the other!
 


The Power Stats
 
When you see those primary stats above increasing damage or healing, they’re not actually directly affecting your abilities. Rather, these stats bump up your character’s power stats, of which there are three. In addition to being modified by primary stats, tech/force/power can be found on gear such as weapons and foci/shields.
 
Power - Generic stat that increases the damage (and healing!) of all of your abilities, regardless of type.
 
Tech Power – Increases only damage abilities considered “tech,” such as grenades or flamethrowers.
 
Force Power – Increases only damage abilities considered “force,” such as Telekinetic Throw or Shock.
 
Healing Power (Tech and Force) – This is actually split up into Healing Power: Tech and Healing Power: Force, but for all intents and purposes they’re the same. Increases the amount healed by all of your healing abilities.
 


The Secondary Stats
 
A staple of any MMO’s gearing process is having big powerful primary stats followed by the less powerful but more varied secondary stats, and Star Wars: The Old Republic is no exception.
 
Accuracy Rating – Increases your chance to hit with all attacks. Keep in mind there are separate caps for different types of attacks. If you go over 100% hit, the additional percentage is converted into defense penetration!
 
Critical Rating – Increases your chance to score a critical hit with all heals and attacks.
 
Surge Rating – Increases critical bonus damage with all heals and attacks. The default bonus is 50% extra damage/heals on a crit, which this rating improves.
 
Alacrity Rating - Decreases activation time for all abilities. This includes both casted abilities and channeled abilities.
 
Edit: Thanks to Saravi for pointing out in the comments that Alacrity Rating does indeed decrease the global cooldown, making the stat worth something for melee or instant-cast characters.
 

More stats are always better! Blurred for spoiler's sake.
 


The Gear-Defining Stats
 
Due to the extreme amount of gear customization in TOR, developers want you to be able to take any orange item (orange = fully moddable) and use it all the way to max level if you prefer. In order to achieve this, weapons and armor both have a dynamic stat on them which changes based on the level of the mods you have placed inside the item.
 
Rating – Increases the damage done on a weapon. You’ll see this listed at the very top of a lightsaber or blaster’s tooltip. The stat itself does absolutely nothing except increase the damage done — think of it as the ‘item level’ stat you’re used to seeing in games like World of Warcraft.
 
Armor – Armor, which you should be more familiar with, increases Energy and Kinetic resistances (more on that later), is the dynamic stat increased on pieces of equipped gear.
 
So, for an example, if you take an orange lightsaber with all level 1 mods in it, compared to the same lightsaber with all level 10 mods in it, the Rating stat will be much higher, and thus so will it’s damage. Same goes for Armor on those pieces with Armor on them.
 


The (Singular) PvP Stat
Conveniently enough, BioWare has condensed all the necessary PvP stats into one gigantic unit.
 
Expertise – Increases damage/healing done and decreases damage taken in PvP situations.
 
I’m not entirely sure what’s defined as a PvP situation, but I would imagine it’s damage done/taken to/from other characters, or healing someone who has recently taken damage from another player. Expertise is a jack-of-all-trades stat, it helps everything a little bit.
 


The Defensive Stats
I know, I know, this is a DPS column, but I have to include these stats in here just in case some of you care about survivability.
 
Resistance – There are 4 types of resistance in the game. Energy and Kinetic Resistance are affected by Armor as well as specific resistance stats, whereas Internal and Elemental resistance are only affected by their stats.
 
Defense Rating – Increases chance to parry melee attacks and deflect ranged attacks.
 
Shield Chance – For those who equip a shield in their offhand slot, increases the chance for an attack to be partially absorbed by your shield.
 
Absorption Rating – Increases the amount of damage reduced when an attack is shielded.
 
Phew – I think that just about covers everything. Most of these stats should be pretty familiar, specifically things like armor and crit, but it’s good to take a look over everything to help out your gearing needs. Keep an eye out soon for my mega-gigantor-uber post detailing the playstyles and general rotations of each of the DPS specs available to us at launch. Until next time, stay frosty!
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

Odg: SWTOR generalno
« Odgovori #17 : 11. Prosinac, 2011., 18:16 »
Još jedan dobar video za ovu temu

SWTOR - Top Ten Reasons Dom Is Interested
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

Odg: SWTOR generalno
« Odgovori #18 : 11. Prosinac, 2011., 19:04 »
Za PVP ekipu TOR će imati 3 BGS na launchu 


Alderaan

SWTOR - Alderaan Warzone PvP Trailer


Voidstar

Star Wars : The Old Republic - Warzone Voidstar Trailer

Huttball

SWTOR - Huttball Warzone PvP Trailer


Osim toga tu je i open world PVP sa FFA zonom na Tatooinu i cijeli jedan planet Illum sa PVP objektima napravljen za tone igrače ( 50-100 na svakoj strani )  da vode rat za kontrolu oko PVP objekata .

Ilum Open World PvP


Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

Odg: SWTOR generalno
« Odgovori #19 : 11. Prosinac, 2011., 22:26 »
Sa MMO championa sve karakteristike TOR-a koje čine ovu igru posebnom
http://www.mmo-champion.com/threads/874061-SWTOR-information-gathered-thus-far-from-various-sources


10 things that make TOR stand out
 1. Putting the RPG back into MMORPG.
Story story story: In most games, their idea of a story is quest text and fan made website databases. SWTOR not only gives a unique personalized story for each class, but gives you choices in how you complete quests. Think single player quality quests in a mmo environment.


2. Fully voiced:
Not something totally new, but being totally 100% voiced changes the flow of how the story is presented. This isn't someone just reading the quest text to you, or yelling to the masses about what's going on in front of you. It lets the story come out in smaller pieces along the way, and adds a depth that we have never seen in an MMO.
 

3. LS/DS/Grey system:
We don't know exactly how it works yet, but the morality system allows for more character customization, as well as quest choices. You don't have to do what the guy next to you did!
 

4. No invisible walls/loading screens (aside from going from planet to planet, but a cinematic takes the place of a loading screen):
The idea is to make you feel like you are in a large world with others. There's no need to look at an uninteresting loading screen when a ship takes you to another place. There are no magical invisible walls blocking you from drowning or jumping over a ridge.
 

5. Cover system: A new way for ranged to fight.
Instead of just kiting all the time, lightly armored ranged characters can hide behind objects to not just LoS things, but to actually shoot from a protected state
. An interesting idea considering most npcs in this setting will probably have a gun.


6. Personal starships:
 A mix of personal housing and a space combat mini-game. Quite a unique solution to both systems.


7. Companions :
 Not only do these "pets" add to your story, crafting system, and character customization. They add a whole new way to level characters. Healers and tanks can learn their role from level 1 because they will be in a group with their companion even when solo. Exactly how they will work in groups is still being worked out, but in some way or another they will help fill in missing roles in groups.


8. Crew system (quite a unique system for crafting):
Crafting without the grinding? Yep. You can do all the work yourself if you really like flying around in circles looking for flowers to pick, but if you don't you can send your companions to farm mats, make items, or even go off on missions.



9. Cinematic combat:
Unlike most other MMOs where you have 1 generic animation for each action (different for different races and genders maybe), and sometimes even repeated animations. Here we see jedi blocking attacks from different angles and characters getting knocked backwards mid jump, etc. The subtle animations are amazing to see and make you appreciate the depth that the team took it to.
 

10 .Ranged tanks:
 In WoW these only showed up as gimmicks in fight mechanics. In this game you can have your main tank shooting from afar, standing toe to toe, or maybe even kiting, all depending on what enemy you are facing, instead of having to poke the boss's toe with a sword. Again an interesting idea considering so many enemies in this game will be ranged



And 5 more courtesy of Bane123
 I'll give you just 5 reasons why it's different from WoW
 
1. No auto attack.
You might say meh that's not really a reason, but coming from a person who played melee characters for the majority of WoW, I'd see that as a noticeable difference when playing, as i'll have to be actively engaged in fighting or else i would most likely die unless my companion is good enough to take out the whole group for me. Whatever damage you do is a result of what abilities you use, no more white hits on your damage meters hehe.


2. Fully voiced NPCs.
That's pretty huge in an MMO where there are tons of different characters that you'd encounter out in the world and even your own character has a voice of his/her own. Daniel Erickson the lead writer for the game stated that there are hundreds of thousands of lines of dialogue present in the game, and enough to fill 50-60 novels. That is a really huge undertaking for an MMO to do, and it will eliminate the quest text skipping that majority of the players have done in WoW and keep them actively involved/immersed in what's actually going on in the story (but there is a skip button - spacebar for those who could care less, but you still have dialogue choices based on what's being spoken in-game).
 

3. You don't have to farm your mats for yourself.
 This is true, you won't have to grind for mats any more, although you can do it if you want, but why would you do that when you have 5 companions that can do it for you? I don't know the specific numbers but i think i remember someone stating that you can send out 3 companions to gather the mats for you. You can even tell them to farm it while you're offline, so when you log on you can just get the mats with minimal effort from yourself. It makes sense because in the movies you don't see Darth Vader farming mats, he had his minions do all the grindy work for him.


4. Romance-able companion characters and NPCs.
Yes you can romance your companion characters (just the humanoids - no Jawa sex!). Your companion characters have separate personalities and feelings towards your actions, and you can take advantage of that by playing with their feelings and romancing them. You can even do this with NPCs. In a leaked video from a beta tester he kissed one of his quest NPCs (the rest is unkown since it fades to black hehe). You definitely can't do that in WoW hehe.


5. The leveling is different for each class (for the most part).
 I remember leveling alts many times, just repeating the same quests in the zones that were the easiest to do quests over and over because it was the fastest way to level. In SW:TOR each class has a separate and distinct story that is different from the other classes that you might have played. Some people have stated that it can take 200 hours to level a class. I wouldn’t doubt it because this game is pretty much KOTOR 3 to maybe even 10 combined with the scale at which this game is being made. And beta testers have said that it feels like Vanilla WoW leveling. Different players can level at different rates but with the class stories and world story quests present in the game it can take you longer to level to 50 than it is to level from 1-85 in WoW and it will still feel different when you play a different class because you can’t repeat the same quests or repeat the same dialogue options as they are completely different. Also the dialogue choices you make which can affect your alignment (Lightside/Darkside/Neutral – Grey) can affect the type of gear you can wear and the different looks that come with it, and can give you access to different titles and the looks of your character.
 
Anyways the list can go on and on with the differences, but it can also go on and on if you’re just playing the game to nitpick to look for similarities that SW:TOR is to WoW. It’s similar and distinct at the same time
 
« Zadnja izmjena: 12. Prosinac, 2011., 22:35 Loghain »
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

Odg: SWTOR generalno
« Odgovori #20 : 13. Prosinac, 2011., 00:45 »
Koliko je TOR važan ljudima iz Bioware i koliko su u njemu svjedoči i činjenica kako je Greg Zeschuk jedan od osnivača i glavnih ljudi  Biowara napravio TOR tetovažu na ruci   =D>  \:D/

Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

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Laxx

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Odg: SWTOR generalno
« Odgovori #21 : 13. Prosinac, 2011., 08:44 »
omg strašno :) već vidim tisuće fan boyeva koji rade isto!!  :mrgreen:
"Pain, suffering, death I feel. Something terrible has happened. Young Skywalker ate cookies. Terrible, evil cookies"

Odg: SWTOR generalno
« Odgovori #22 : 15. Prosinac, 2011., 02:01 »
Ja sam dobio jučer early access i igram bez stanki lol .  več sam zaboravio na vanjski svijet ,  ova igra je totalno zarazna jednom kad se zaigra.
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

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Laxx

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  • 49
Odg: SWTOR generalno
« Odgovori #23 : 15. Prosinac, 2011., 09:17 »
Ja sam dobio jučer early access i igram bez stanki lol .  več sam zaboravio na vanjski svijet ,  ova igra je totalno zarazna jednom kad se zaigra.

također!! jesii primjetio da nema Antiliasing-a? u beti sam vidio da je shade-ano a sad uopće ne vidim opciju... uključit će kad malo popusti ludilo oko starta?

« Zadnja izmjena: 20. Prosinac, 2011., 02:48 Loghain »
"Pain, suffering, death I feel. Something terrible has happened. Young Skywalker ate cookies. Terrible, evil cookies"

Odg: SWTOR generalno
« Odgovori #24 : 20. Prosinac, 2011., 03:03 »
Ja sam dobio jučer early access i igram bez stanki lol .  več sam zaboravio na vanjski svijet ,  ova igra je totalno zarazna jednom kad se zaigra.

također!! jesii primjetio da nema Antiliasing-a? u beti sam vidio da je shade-ano a sad uopće ne vidim opciju... uključit će kad malo popusti ludilo oko starta?





Nema antialiasinga u igri ali igra sama po sebi izgleda dobro,  evo ja imam oko 2.5 godine star kompjuter i vrtim je samo na mediumu da bi mogao imati  dobar fps u igri a još uvijek igra izgleda solidno mada ću vjerojatno morati nabaviti novi kompjutor samo da mogu igrati TOR na maxu jer je igra ipak na kraju hardwerski  zahtjevna ako se želi sve maxat.

Napravio sam troopera sada u early accessu i doveo ga do levela 30 , probao sam skoro sve instance do tog levela i one su dosta zabavne ,  trooper mi je također zabavan za igrati.

PvP nisam još probao a to planiram kada završim sa levelanjem mada se sad dvoumim da li da ostanem na serveru na kojem sam onako nasumce kreirao lika ili da se prebacim na neki sa većom populacijom kada igra izađe jer želim biti na serveru na kojem će se uvijek nešto događati mada to znači i veće čekanje za ulazak u igru ali sada su dani kada se treba definitivno o tome donijeti odluka.

Na craftingu sam popušio dosta novaca i za sada nisam ništa konkretno postigao sve zbog toga što nisam skužio odmah na početku kako sve funkcionira a crew misije dosta koštaju.






Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

Odg: SWTOR generalno
« Odgovori #25 : 20. Prosinac, 2011., 03:08 »
Evo jedan jako dobar link o statistici servera i populaciji svakog koji može pomoći ljudima oko odabira servera :

http://www.torstatus.net/
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

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Laxx

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  • 49
Odg: SWTOR generalno
« Odgovori #26 : 21. Prosinac, 2011., 16:15 »
jel mogu ja ovo probat besplatno?
za sada ne... vjerovatno mjesecima ne, a ako igra uspije zadržat pretplatnike, vjerovatno godinama ne... možda ako padne prodaja il nešto... WoW je tek nakon par godina uveo trial
"Pain, suffering, death I feel. Something terrible has happened. Young Skywalker ate cookies. Terrible, evil cookies"

Odg: SWTOR generalno
« Odgovori #27 : 21. Prosinac, 2011., 19:53 »
tugica.

Ova igra se isplati uzeti čak i onim ljudima koji ne vole MMO igre jer je stvarno zabavna a priče ima tone u igri  daleko više nego u single player RPG-ovima a kada je uzmeš dobivaš sa njom i mjesec dana besplatno igranja.


Btw ja ću poludit Shopto mi poslao igru 13.12 a evo još uvijek mi nije došla a čovjeku iz Turske je ,  izgleda da je zapela na našoj carini ,  sve u ovoj našoj državi uvijek negdje zapne.....
Tribute to one of the most memorable characters in the games Loghain Mac Tir

http://www.youtube.com/watch?v=1jNpBDjZIvk

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vatroslav

  • n00b
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Odg: SWTOR generalno
« Odgovori #28 : 25. Prosinac, 2011., 18:19 »
Gdje se trenutno moze kupiti TOR iz Hrvatske? Gledao sam na g2play, ali oni su ili rasprodali ili vise ne prodaju u hrvatsku. Ima neki pouzdani nacin za kupiti, gdje ste vi svi kupovali?

Odg: SWTOR generalno
« Odgovori #29 : 26. Prosinac, 2011., 14:13 »
Gdje se trenutno moze kupiti TOR iz Hrvatske? Gledao sam na g2play, ali oni su ili rasprodali ili vise ne prodaju u hrvatsku. Ima neki pouzdani nacin za kupiti, gdje ste vi svi kupovali?
Ja sam uzimao preko CDkey.biz, imaju i gamecardove i igru, doduše preporučam da pričekaš nekih mjesec-dva do uzimanja, igra je trenutno u užasnom stanju.

 

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