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Grand Theft Auto 5

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PhSxX!

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Odg: GTA V - općenita rasprava
« Odgovori #510 : 02. Svibanj, 2013., 16:51 »
džiz
If the brain were so simple we could understand it, we would be so simple we couldn't.

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Ementaler

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Odg: GTA V - općenita rasprava
« Odgovori #511 : 02. Svibanj, 2013., 16:58 »
Sve slike iz lexovog posta i još dvije nove + novi artwork u novoj vijesti:

VIJEST: Gotovo 20 novih GTA 5 screenshota

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pilip

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Odg: GTA V - općenita rasprava
« Odgovori #512 : 02. Svibanj, 2013., 17:06 »
Znači spojili su stvari iz par zadnjih nastavaka - iz VC-a Michael, iz SA Franklin dok ovaj Trevor malo podsjeća na Nika iz redneke iz SA.
Hacker (1994.-2005.) R.I.P.

Ja volim:
Facuuuu, Gr4gu, CMC program i Rengurzica

Odg: GTA V - općenita rasprava
« Odgovori #513 : 02. Svibanj, 2013., 17:18 »
Ako ostave stare bande iz Los Santosa biti će savršeno.
EDIT:objavljeni su i previewovi:
1. Preview
2. Preview
3. Preview
4. Preview
« Zadnja izmjena: 02. Svibanj, 2013., 17:28 lex »

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zg_rider111

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Odg: GTA V - općenita rasprava
« Odgovori #514 : 02. Svibanj, 2013., 17:31 »
I ja se nadam da će biti stare bande iz GTA SA ali nekako sumnjam. Jer ipak je ovo nova era, HD era a ono je bila SD(ili šta već). Rekli su da ne mješaju ta dva univerzma.


EDIT: Evo reviewova - http://www.gtaforums.com/index.php?showtopic=553993&st=0 (odaberite koji sajt oćete neda mi se svaki linkat)
« Zadnja izmjena: 02. Svibanj, 2013., 18:00 zg_rider111 »


Odg: GTA V - općenita rasprava
« Odgovori #515 : 02. Svibanj, 2013., 19:29 »
Ispočetka nisam bio baš nešto oduševljen oko dolaska igre, ali ovo mi izgleda sve privlačnije sa svakim novim promotivnim elementom. Igrat će se, prvenstveno zbog povratka u Los Santos nakon Nike Belića i ostalih bezvezarija iz četvorke, prelijepe grafike i slobode igranja. Prvo će se par sati ići po striptiz barovima, i kad kurve završe sa pajserom ih zatući, a onda na misije. (Lol ne zapravo, kakav sam još bih im i platio). 3 različita gl. lika su dobar razvojni smjer svakako jer tako izbjegavaju monotoniju. Taman kad jedan počinje dosađivati, dođe drugi. To im otvara i vrata da zapravo napišu (Odnosno, već jesu) neku smislenu i zanimljivu pričicu.
“The optimist thinks this is the best of all possible worlds. The pessimist fears it is true.” - Robert Oppenheimer

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black_out

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Odg: GTA V - općenita rasprava
« Odgovori #516 : 02. Svibanj, 2013., 19:55 »
Prvo će se par sati ići po striptiz barovima, i kad kurve završe sa pajserom ih zatući, a onda na misije. (Lol ne zapravo, kakav sam još bih im i platio).

:ave::hihi:

Baš si car. :mrgreen::piva:
hardcore gamer | rapist | nerd | cis scum | misogynist |

Odg: GTA V - općenita rasprava
« Odgovori #517 : 02. Svibanj, 2013., 20:11 »
Prvo se mora malo testirat letenje kroz šofer šajbu.

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ScaR

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Odg: GTA V - općenita rasprava
« Odgovori #518 : 02. Svibanj, 2013., 22:27 »
IGN(izvukao sam neke detalje):

“Heist” isn’t just a throwaway word when talking about GTA V; it’s a central theme. Rockstar promises a series of highs and lows in the campaign, as opposed to Grand Theft Auto IV’s run towards an ultimate conclusion, meaning you’ll crescendo as you get closer to completing each heist, only to reset and start again on another heist thereafter.

it’s pretty clear that the shooting mechanics are far, far tighter than they were in GTA games past, more in line with Saints Row 3 than Grand Theft Auto IV. So breathe a sigh of relief.

 GTA V does currently have GTA IV’s texture pop-in issues, and graphically, it’s unimpressive. It looks like an enhanced version of Grand Theft Auto IV with an extra sheen added, but it also doesn’t stand up to its far more graphically-impressive contemporaries. It doesn’t look five-plus years newer than the game that came before it. The good news is that no one plays GTA for its aesthetics, but it’s nonetheless worth noting that the game looks decidedly dated this late in Xbox 360’s and PlayStation 3’s lifecycle.

Rockstar has included more tools in your arsenal and cars, trucks, motorcycles, watercraft, and all manner of aerial vehicles than ever before. Better yet, they’re all fully customizable and upgradeable.

Each character is judged based on a series of nine statistics – Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity, and Special – and each statistic is built-up specifically by doing the action given.


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Repyh

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Odg: GTA V - općenita rasprava
« Odgovori #519 : 03. Svibanj, 2013., 10:55 »
Imam i xbox koji pretezno skuplja prasinu,nadam se da za PC (ako izadje uopste) nece kasniti vise od 2-3 mj toliko bi se mogao strpiti,ako ne moram ovo kupiti za Xbox i igrati :(
U svakome slucaju izgleda fenomenalno,inace ne vjerujem previewsima i hajpanju ali s obzirom da me do sada nijedan GTA nije razocarao nemam razloga biti skeptican ni kada je ovaj u pitanju.

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The one

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Odg: GTA V - općenita rasprava
« Odgovori #520 : 04. Svibanj, 2013., 14:50 »
Zasto ne odgovore hoce li biti na PC ili nece samo drze ljude u neizvjesnosti malo me zivcira

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Wyzard

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Odg: GTA V - općenita rasprava
« Odgovori #521 : 04. Svibanj, 2013., 15:47 »
Pa bit će, samo kasnije. Cilj im je da verzijama za konzole pokriju troškove izrade jer te verzije ionako prodaju duplo više primjeraka nego izdanje za PC. Kad budu bili "u zelenome" s te strane onda je relativno lako naknadno napraviti port - pogotovo za pc.

Odg: GTA V - općenita rasprava
« Odgovori #522 : 05. Svibanj, 2013., 17:08 »
[Sve dosad sakupljene informacije]

Summary

Features
-You can buy property; houses, garages, businesses and marinas can all be purchased for extra revenue sources.
-You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis, bike races and triathlons.
-iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
-The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
-A combat roll has been introduced for moving between cover
-Liquor store and ATM robberies is possible.
-Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi.
-Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves.
-Hunting animals.

Customization
-GTA V has the largest selection of vehicles, from boats, cars, bikes, air vehicles and more. Cars can be completely customized from their outside appearance to even their handling and performance now at Los Santos Customs, the replacement to Pay N' Sprays.
-Player customization - tattoos, haircuts, clothing
-Vehicle customization - paintjobs, wheels, window tints, grills, spoilers, along with robust performance upgrades to suspension, engine, brakes, and more that make meaningful changes to the way vehicles feel and handle
-Weapon customization - Silencers, scopes, extended mags, laser sights, and more

Police Encounters
-The classic wanted system will be making a return - with five stars instead of the usual six.
-They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing.
- Kotaku
Skill Categories:
Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
-Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; -Michael has his own version of bullet time
-Specials are governed by a meter, it drains after use and recharges slowly
-Other skill categories are shared and can be improved by completing missions, side missions, activities and more
-Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
-One of the skill categories is stealth, suggesting players will be able to take different approaches to missions

Map
-Similar to previous GTAs, the map isn't landlocked (surrounded by water).
-The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area.
-The geographical scope is huge and spans:
-Mountains
-Rivers
-Lakes
-Military bases
-Farmland
-Desert
-Dense urban environments...and more
-An underwater ecosystem exits, "the sea is teaming with fish and sharks"
-A deer and a wildcat were spotted in the mountains.
-Treasures can be found underwater, but NPCs will be looking for them too
-Shipwrecks, sharks, hidden treasures and more could be found underwater
-The entire world is populated with fitting wildlife and inhabitants unique to specific areas

Heists/missions
-'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
-These build up to a bigger heist where the execution must be flawless. They'll require the right crew (which you can recruit) and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut of the money.
-These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on.
-Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve
-There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy.
-You can attack targets by stealth or brute force. This will affect the content of the heist.
-A huge payout to split between the crew
-After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn

Refinements to combat
-Weapon selection has been overhauled: You now select your weapons from a weapon wheel.
-Fluidly run and gun from the hip while still maintaining complete control of the reticule
-'Combat jog' that allows you to move at high speeds with your weapon out, but not raised.
-Camera pulled back when zoomed in over the shoulder to open up players' field of vision
-Combat roll to move strategically from cover and evade incoming fire
-Reticule switches from white to red to identity an enemy
-Tiny 'X' flashes over the reticule when targeted enemy is killed
-Variable targeting options including free aim, soft lock, and hard lock (similar to Max Payne 3)
-Smoother transitions when moving in and out of cover

General
-The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
-Some boats will include gear such as wetsuit, flippers and tanks for diving
-GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
-Dives won't offer massive payoffs, but will "help grease the wheels"
-Pressing Down on the d-pad will drop the play in and out of multiplayer.
-There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
-Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
-There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
-You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
-Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
-If you die the game reloads to the last checkpoint, even if two other characters are alive
-Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
-There is a wider field of vision, and players can run-and-gun
-There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
-Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.

Fun Facts
-Franklin alone has more textures than the entire ped population of GTA: San Andreas
-Largest selection of vehicles in any GTA game
-Largest selection of weapons in any GTA game


Odg: GTA V - općenita rasprava
« Odgovori #524 : 07. Svibanj, 2013., 09:50 »
Koja će ovo igretina bit :ave: Pravi nasljednik San Andreasa. Kupujem prvog dana :D
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