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Torchlight 1.12 Patch Changelog
· Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
· Much reduced load times for many users
· Some minor ingame performance improvements
· Fixed Needle Arc XP exploit
· Fixed Shadow Armor stacking effects
· Fixed vendor dupe bug
· Fixed various fullscreen startup issues
· Fixed broken Brink cinematic on subsequent plays
· Fixed merchant 'thief' exploit
· Fixed right clicking in inventory casting certain spells
· Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
· Fixed issue with Syl's cinematic not being "skippable" during first boss fight
· Fixed some DOT deaths not dropping loot
· Quest items no longer allowed in stash
· Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
· Fixed texture/mesh/ replacement issues with mods
· You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
· Fixed pet minions not awarding fame
· Fixed slow load times when mods were enabled
· Pets inherit your spell masteries
· Magic find takes the max value between you and your pet when pets or pet minions make a kill
· Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
· Troll pet is properly invincible
· Tree Boss could be charmed - fixed
· Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
· weapon + shield doesn't count as 'dual wielding'
· Shimmering Scale ( and 2 other socketables ) now work properly when socketed
· Ember lance slight nerf
· Ember lightning slight buff
· Aloe Gel summon provides better healing
· Equippables properly provide bonuses to passive skills
· Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
· Hardware skinning settings respected properly for pet paperdolls
· Fix for potential bad state in the henchman battle
· Enchantments at level 100 now work
· Relabeled difficulty levels, and added tooltips explaining each
· Fixed 'free spell purchase' exploit
· Socketables cannot be heirloomed
· Fix for masteries not updating certain spell bonuses until logout/login
· Summon Blood Skeleton has 11 levels now
· Various small grammar and spelling fixes
· ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
· MODDERS: Items can be set to 'always identified'
Torchlight Patch Download (http://torchlight-ns.perfectworld.com/media/files/runic/clients/Torchlight12.exe)