HCL.HR

Assassin's Creed: Unity

  • 278 Odgovora
  • 91450 Hitova
*

Falak

  • *
  • 65
  • Sup brah.
Odg: Assassin's Creed: Unity
« Odgovori #105 : 29. Srpanj, 2014., 20:53 »
Sviđa mi se, bit će vjerojatno dio priče oko toga da će Elise prelaziti malo na templarsku stranu malo na starnu assassina, klasični ljubavni zaplet :D


-... .-. .- ...- ---  /  -....- .-.-.- -....-

*

Cole

  • ******
  • 13453
    • CroSimRacing
Odg: Assassin's Creed: Unity
« Odgovori #106 : 30. Srpanj, 2014., 06:13 »
Savršen je trailer, Woodkid zaslužan. :ementaler:

*

Wyzard

  • Administrator
  • *******
  • 16146
    • HCL.hr
Odg: Assassin's Creed: Unity
« Odgovori #107 : 30. Srpanj, 2014., 19:31 »
Te žene, sve kompliciraju.

Odg: Assassin's Creed: Unity
« Odgovori #108 : 31. Srpanj, 2014., 18:15 »
Morao sam ovo sherati ovdje jer je stvarno epic.Svaka cast momci. =D>
http://youtu.be/S8b1zWOgOKA
Konfa:
AMD FX 8350 4.0ghz 16MB Cache
MSI R7 370 Gaming 4GB
Gigabyte Ultra Durable Motherboard 970A-DS3P
Power Supply CoolerMaster RS-600W-ACAB-M4
Kingston SSD 240GB
HDD Toshiba 500GB
Cooler za CPU Katana 4
DVD Čitač Asus
Kučište MS Dragon
3D Mark Score: http://www.3dmark.com/3dm/8570946

*

snowblind

  • Suradnik
  • ******
  • 9339
Odg: Assassin's Creed: Unity
« Odgovori #109 : 08. Kolovoz, 2014., 10:34 »
Deadly Cyclone s Neogafa je prikupio sve ovo. Valjda je sve točno.

Been in development since 2010. After Brotherhood a team broke off and started on Unity.

Skill leveling is in, and you can choose to drop points in stealth, combat, or navigation. You could potentially make a tank who is awesome at fighting, or a better stealth player.

You can now customize your legs, boots, forearms, chest, hood, and mask. And the armor/clothing has attributes like a hood that makes you blend faster in crowds and a belt that allows you to hold more items.

Co-op missions can be done solo as well and have multiple difficulties. You can also explore the whole world in co-op

They realized that with the multiplayer in the last games they were essentially making two separate games, and they didn’t want to do that. They noted that people buy the game for the campaign and the added-on multiplayer wasn’t the same experience, so they went back to the drawing board to get co-op in.

They are using a similar technique as Watch Dogs for co-op, in your game you are always Arno, and everyone else looks like other brotherhood members, but in their game they are Arno and you look like a brotherhood member (like how you are always Aiden in Watch Dogs).

NO MORE AUTO-FAIL MISSIONS! The missions now adapt to what happens when you play and don’t follow any script. There will be changes and consequences for how you handle missions, but no longer will you get desynchronized for being spotted.

You use the new rapid descend ability from buildings by hitting RT + B. Haystacks still exist, but they found you don’t use them near as often now.

The interiors really open up the game. You can run into a building to hide from guards, but there may be guards inside too. You can also use interiors for assassinations, hiding in windows, etc.

You really notice the new 1:1 scale for buildings, and the amount of buildings on the streets seems higher than any of the other games.

Stealth mode softens your footsteps, but you still move rapidly. Great for sneaking up on guards.

New cover system makes hiding easier and you can now peek.

Guards no longer automatically know where you are at all times once alerted, they will now search your last known location which makes it easier to get away and even flank them.

Combat is now harder. You may be able to beat 2-3 guys but 5 is too many. You have to pay attention to what weapons enemies have now. “For the first time, we have boss fights that are about parrying at the right time, making sure you dodge, and not spamming the attack button.”

The NPC groups now react to each other. Thugs may attack you on sight, but guards/police won’t unless provoked. Police may go after thugs, which means you can lure thugs to police and watch the police go after them.

They are starting a “new cycle” with the present day stuff. “You are the protagonist ultimately.” You will understand in the first 20 minutes of the game where they are going with it. It’s “cool” and “very, very surprising.”

There can be up to 30,000 people in a crowd

Odg: Assassin's Creed: Unity
« Odgovori #110 : 08. Kolovoz, 2014., 17:26 »
NO MORE AUTO-FAIL MISSIONS! The missions now adapt to what happens when you play and don’t follow any script. There will be changes and consequences for how you handle missions, but no longer will you get desynchronized for being spotted.

Ovo mi je bila uvjerljivo najiritantnija stvar u svim dosadasnjim Assassins Creedovima i jako sam sretan zbog ovoga :clap:

*

Miko9

  • *
  • 12
Odg: Assassin's Creed: Unity
« Odgovori #111 : 09. Kolovoz, 2014., 16:57 »
Radnja ce se odvijati u Francuskoj , i bit ce Co-Op game tako da cete moci igrati s prijateljima , tacnije do 3 prijatelja .. jedva cekam da izadju specifikacije da vidim imam li  kakve sanse :D


*

Cole

  • ******
  • 13453
    • CroSimRacing
Odg: Assassin's Creed: Unity
« Odgovori #113 : 10. Kolovoz, 2014., 12:30 »
Da, dosta mi se sviđa to kretanje, najviše mi se sviđa što će otežat borbu, tj. produbit kroz par novih elemenata/tipki.

*

Falak

  • *
  • 65
  • Sup brah.
Odg: Assassin's Creed: Unity
« Odgovori #114 : 10. Kolovoz, 2014., 15:21 »

Skill leveling is in, and you can choose to drop points in stealth, combat, or navigation. You could potentially make a tank who is awesome at fighting, or a better stealth player.

You can now customize your legs, boots, forearms, chest, hood, and mask. And the armor/clothing has attributes like a hood that makes you blend faster in crowds and a belt that allows you to hold more items.

Ne ne nE NE NE ne ne ne ne i jebeno ne i ne i ne, hoću igrati fucking Assassins Creed a ne neki RPG, ne želim odjeću sa atributima i ne želim levelovanje!

Ostalo sve odlično.


-... .-. .- ...- ---  /  -....- .-.-.- -....-

*

WEAPONX

  • *****
  • 2209
  • Doom-driven
Lijepo je biti važan, ali je važnije biti lijep.    PREĐENE IGRE | PLAYLISTA | IKONE

*

doktor1

  • ****
  • 1407
Odg: Assassin's Creed: Unity
« Odgovori #116 : 13. Kolovoz, 2014., 18:01 »
Ponovno Ubisoft...:kava:

E3



Gamescom


*

WEAPONX

  • *****
  • 2209
  • Doom-driven
Lijepo je biti važan, ali je važnije biti lijep.    PREĐENE IGRE | PLAYLISTA | IKONE

*

Falak

  • *
  • 65
  • Sup brah.
Odg: Assassin's Creed: Unity
« Odgovori #118 : 16. Kolovoz, 2014., 15:09 »
Izgleda prelijepo :O


-... .-. .- ...- ---  /  -....- .-.-.- -....-

*

snowblind

  • Suradnik
  • ******
  • 9339

 

Sitemap 1 2 3 4 5 6 7 8 9