HCL.HR

Need For Speed: Carbon

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duksy

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Odg: Need For Speed: Carbon
« Odgovori #315 : 30. Listopad, 2006., 12:09 »
drag , mozes sad lagano promjenit sigbnature  :naughty:

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BenXXX

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Odg: Need For Speed: Carbon
« Odgovori #316 : 30. Listopad, 2006., 12:15 »
ne mogu vjerovat da neki ljudi pljuju po igri :shock: OWNA PREVIŠE! :ave: pogotovo kad imamo te vrsne programere okolo po netu koji nam otkrivaju aute i prije neg šta su izašli :dancing:

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Dragster

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Odg: Need For Speed: Carbon
« Odgovori #317 : 30. Listopad, 2006., 12:51 »
mwahaha




 :rockout3:


"There is great strength in numbers, but there is great power in one, for the strength of the will of one may gather numbers to it. There is strength not only in *knowing* the self, but *knowing* how to bring it forth in others."

tl;dr pušite mi kurac xD

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BenXXX

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Odg: Need For Speed: Carbon
« Odgovori #318 : 30. Listopad, 2006., 13:08 »
nema ownanja igre sa autima koji ne bi trebali bit u njoj :chair: :D

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Dragster

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Odg: Need For Speed: Carbon
« Odgovori #319 : 30. Listopad, 2006., 13:17 »
 :fingers:


"There is great strength in numbers, but there is great power in one, for the strength of the will of one may gather numbers to it. There is strength not only in *knowing* the self, but *knowing* how to bring it forth in others."

tl;dr pušite mi kurac xD

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Gho$t

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Odg: Need For Speed: Carbon
« Odgovori #320 : 30. Listopad, 2006., 15:48 »
Svi vi koji skupite tolko bodova u driftu mogu rec da se ne odvajate od igre. Najvise kolko sam napravio je bilo       300 000 ali odvozio sam drift mozda 5 puta. Ali stvarno je lagano driftat i bolje je nego u prijasnjim nfs serijalima.

Odg: Need For Speed: Carbon
« Odgovori #321 : 30. Listopad, 2006., 18:04 »
Evo instalirao sam nove Catalyst drivere (6.9) i demo radi bez problema na stroju od 3ghz, x1300pro i 1 gb ddr2 ram-a, sa 1024 x 768 rezolucijom, high detaljima (osim shadera, koji su na medium) na nekih 40-ak frejmova, grafika fantastična... Lijepo nije lose, taman ce igra dobro doći za jednu razbibrigu!
bau ćiku aaa aaa

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Dragster

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Odg: Need For Speed: Carbon
« Odgovori #322 : 30. Listopad, 2006., 18:29 »
Svi vi koji skupite tolko bodova u driftu mogu rec da se ne odvajate od igre.

ane  :dancing:


"There is great strength in numbers, but there is great power in one, for the strength of the will of one may gather numbers to it. There is strength not only in *knowing* the self, but *knowing* how to bring it forth in others."

tl;dr pušite mi kurac xD

Odg: Need For Speed: Carbon
« Odgovori #323 : 30. Listopad, 2006., 18:34 »
i onda svi gledaju na wow addicte ko na poremecene :-(

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Dragster

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Odg: Need For Speed: Carbon
« Odgovori #324 : 30. Listopad, 2006., 19:12 »
ja bar ne plaćam mjesecno  :tired:


"There is great strength in numbers, but there is great power in one, for the strength of the will of one may gather numbers to it. There is strength not only in *knowing* the self, but *knowing* how to bring it forth in others."

tl;dr pušite mi kurac xD

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duksy

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Odg: Need For Speed: Carbon
« Odgovori #325 : 30. Listopad, 2006., 20:42 »
i ne igras sa tisucama ljudi na serveru... i ne healas, niti tankas, niti dpsas... niti si dio nekog veceg guilda , niti imas kljucnu ulogu i bez tebe nebi moglo 70ak ljudi...



no dosta o tome , uhvatit ce me nostalgija, ipak sam prodao acc  :-(

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BenXXX

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Odg: Need For Speed: Carbon
« Odgovori #326 : 30. Listopad, 2006., 20:52 »
KAD KUPIM GRAFIČKU OWNAČU :dancing: fuck wow!!! CARBON OWNA! :ave: još uvijek se klanjam!

[EDIT]

"Community Team: In the demo, the frame rate felt slow and the game lacked a sense of speed. Will this change when the game is released?

Steve Anthony: The drifting physics and handling have been totally revamped for Carbon. Our number one goal throughout development was to focus on the speed of drift. In the past, drifting in racing games has felt quite sluggish and didn't capture the insane speeds which you see in some of the pro drift competitions. We've focused on speed so much that we've tied point scoring to it. Keeping up a consistently high speed is the key to getting huge drift scores."

WTF?? :tired: mislim, kako serinjaju teško. kakve oni grafičke i proce imaju, pa da im je igra imala mali frame rate? :tired:
« Zadnja izmjena: 30. Listopad, 2006., 21:08 BenXXX »

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Dragster

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Odg: Need For Speed: Carbon
« Odgovori #327 : 30. Listopad, 2006., 21:30 »
Ma to ih jebe Visual Treatment, može se isključit samo u registry editoru... bez tog treatmenta leti.... sami sebe zajebaše  :dancing:

idem igrat nfs do 3...  :dancing:


"There is great strength in numbers, but there is great power in one, for the strength of the will of one may gather numbers to it. There is strength not only in *knowing* the self, but *knowing* how to bring it forth in others."

tl;dr pušite mi kurac xD

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BenXXX

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Odg: Need For Speed: Carbon
« Odgovori #328 : 30. Listopad, 2006., 21:53 »
aloha, ti si u tom timu, bata :alright: mogo si im reći prije neg šta su pitali... il niste vi to postavljali :? ma, vateva.. idem i ja malo driftat i pokorit draga! :dancing:

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Blaster32

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Odg: Need For Speed: Carbon
« Odgovori #329 : 30. Listopad, 2006., 21:56 »
Uskoro pocinje car showroom festival  :naughty:
Ja sam s godinama shvatio da postoje samo dva ukusa. Moj. I pogrešan. -  Weky
Moji djecacki snovi jesu moj zivot. Nikad ne radim i puno jebem. -  Rider on the Storm
Da za 18. rođendan dobijem strip od svog dečka mislim da bi si na rođendanskom tulumu našla nekog crnca da me pred njim brutalno izjebe. jebem te mrtvog. - Beaver Hunter

 

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