Već je, pomalo tajnovito, izbačen 1. patch:
General
- Optimised load times, particularly under DX11
- Fixed some mouse lag issues and improved range of sensitivity slider
- Fixed soundtrack synchronisation in certain cutscenes
- Improved handling of non-English keyboard input languages
- Fixed some rare crashes
- Various other minor bug fixes
- Fixed look input adjustments being incorrectly applied when a pad was connected but unused
Multiplayer
- Added support for password-protecting lobbies
- Improved text chat functionality
- Voice chat is now PTT by default in lobbies; improved muting and voice chat volume options
- Fixes to stat and XP tracking
- Fixed the flamethrower in multiplayer
- Updated to latest Steamworks libraries
- Various other matchmaking, leaderboard, lobby, lobby migration, and group bug fixes
Rendering
- Added support for ATI Eyefinity cards
- Added DX11 tessellation and anti-aliasing support
- Various DX11 bug fixes and optimisations
- Greatly reduced system memory usage under DX9 when using lower texture detail settings
- Fixed various DX9 compatibility issues
- Added option for disabling motion blur
U ponedjeljak izlazi i 2., koji donosi sljedeće promjene:
General:
* Stability improvements to address rare and infrequent hangs
* Implemented a workaround for missing audio issues with certain hardware (SoundBlaster X-Fi, Realtek onboard, etc.)
* Fixed save games being lost or corrupted if connection to Steam is lost or if user switches to offline play
Multiplayer:
* Fixed XP being incorrectly affected by offline play (though only in the local stats; this will be corrected next time you connect to multiplayer)
* Fixed other players sometimes appearing to have the wrong weapon or continuing to fire indefinitely after dying
* Fixed rare issue where players would be temporarily invisible
* Fixed some selection of servers and players in menus sometimes being incorrect