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Final Fantasy XV

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Odg: Final Fantasy XV
« Odgovori #75 : 20. Prosinac, 2014., 15:49 »
Fenomenalan trailer, zakon borba, muzika, grad, titan, apsolutno sve. :ave:

Ovo posere sve najavljene next-gen igre zajedno. Sada slijedi ritualno gledanje trailera svaki dan dok igra ne izađe.

Evo i svih novih informacija:

Final Fantasy XV fans have finally got what they’ve been waiting for, as Square Enix shared the latest trailer for Final Fantasy XV on the first day of Jump Festa 2015 in Japan. Game Jouhou shares what went on during the presentation with a beefy summary of the event. Below is our translation.



The giant monster shown at the end of the trailer is indeed Titan.


Summoned Beasts can be acquired after fighting them, and there are various other conditions for acquiring them as well.


Titan will play a big role in the story, but the demo won’t include him in. It will instead add another Summoned Beast that is not a big part of the story. You’ll get to summon this Beast, and it is said that it will be a dynamic one that will surprise players.


The giant size of Titan seen in the trailer is how he’ll look when you summon him yourself.


The town in the trailer is shown in a seamless fashion; however, at the current stage, Square Enix can’t say for sure whether the entire game will be seamless. Again, they say that they’re doing their best to make it all seamless, but important scenes will likely require some loading. The demo, however, will be completely seamless.


The town shown is called “Lestarg” and it plays an important role in the story surrounding Titan. It is not a huge town, and won’t be in the demo. There’s a hotel where you’ll get to rest, eat, and shop, along with all kinds of other events.


General Cor Leonis will join you and fight in the party. there are some party members that will join as temporary guests, and Cor is one of them. He’s not a friend of Noctis and the others, but an aide to his father. He’ll be there to look out for Noctis and Co.


If you go a while without sleeping, the stat boosts you get from foods and such will lose their effect.


The sleep element has been added to further emphasize that these characters are living people, so they’ll need to get rest just like any normal human. You can eat meals at camp for extra status effects.


You’ll need to take a breather in order to level up. So basically, if you don’t rest at a camping area, you won’t level up. This will make it possible for people to challenge themselves at beating the game at a low level.


You can go three days without sleeping, but any longer than that and you’ll begin to see negative effects.


One day in Final Fantasy XV is the equivalent of a real-life hour, so a day lasts for about 40 to 45 minutes, and the rest is night. This bit is currently in development, so it’s subject to change.


There will be moments where you’ll need to go on fighting for days at a time.


There are also trains to travel inside, and these will have their own spaces within them. You’ll travel by train at times, and can freely walk around inside when you do.


Cindy (or Cidney in Japanese) doesn’t have much to do with the story, but she’s a mechanic who’ll talk to you about gameplay. While we still don’t know exactly what kind of mechanic she is, she’ll appear in the demo. Square Enix’s male staff members have been putting a lot of effort into creating her.


At the moment, Square Enix are working on adding more action varieties, and they feel that magic isn’t looking too impressive, so they’re not showing it. They need to work on it, but they’ll do that after they’re done with the Summoned Beasts.


At first, they decided on only having Noctis use magic, but they felt that it wouldn’t be as fun gameplay wise, so they’re changing it up a bit so that everyone in the party can use magic.


Square are adding various languages for the demo version that will release around the world, but due to the heavy amount of content and problems in schedule, Square Enix can’t say for sure whether they’ll all be included in the initial release.


Insomnia is the capital of the Kingdom of Lucis, where Noctis is the prince of. This is where a ceremonial signing will take place.


Square Enix prepared all kinds of scenes for the latest trailer, but since they didn’t use them all, map director Yasuyuki Matsunami got pretty upset. Tabata justified his reason by saying that trailers can be made in two ways: to advertise or show the state of development. They showed Behemoth and weathers in the previous trailers, and Tabata says this was put together in a rush. As for Jump Festa 2015, the focus was advertising, which was done by the editing studio, and not in cooperation with the development staff. For this reason, they weren’t able to include all the scenes that were requested by staff.


Some of the omitted scenes were shown separately at the event, including one that highlighted Cindy, and another with town exploration.


There was a much older version of the town, but the latest version had a lot more going on that was shown in the trailer when you see Noctis and friends cruising in there. The full-release version will look nicer, and will have more people walking around. If you go near them, you’ll also get to hear them speaking.


You can purchase ingredients to cook at camp. By eating those foods, you’ll gain positive effects. By properly sleeping, you’ll maintain its effects.


The part that shows the dog peeing [in the footage with town exploration], in the back, they show a part that will play a big role in the game’s story.


Tabata jokingly said that he’ll introduce more on the dog if the demand is high enough.




Screw you guys, I`m going home!

Odg: Final Fantasy XV
« Odgovori #76 : 20. Prosinac, 2014., 16:01 »
Koji val oduševljenja po forumima... iako ljudi tvrde da je FF serijal mrtav još od desetke.
Ali treba gledati i s pozitivne strane; čini se da su svi zaboravili na nedavni fail zvan FF VII PS4.

Odg: Final Fantasy XV
« Odgovori #77 : 20. Prosinac, 2014., 16:25 »
Stižu i gifovi iz trailera:









« Zadnja izmjena: 20. Prosinac, 2014., 16:37 buby8992 »
Screw you guys, I`m going home!

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #78 : 22. Prosinac, 2014., 17:32 »
Nove informacije iz Famitsua:

- Luminous engine je trenutno na verziji 1.4, do izlaska demoa bit će na 1.5 verziji, a pri izlasku 2.0 verzija će biti pokretač
- 5 milijuna poligona po sličici, najviše 100 tisuća poligona po liku, od toga 20 tisuća otpada na kosu, što je povećanje od 4 do 5 puta u odnosu na prošlu generaciju
- oko 600 pregiba (pomična mjesta na likovima), što je 10-12 puta više od prošle generacije
- MP se ne koristi za magiju. Koristi se za warp, izbjegavanje i specijalne mogućnosti
- summoni su rezervirani za zvijezde, moći ćemo ih koristiti samo s Noctisom
- u finalnoj igri moći ćemo jahati chocoba
- možemo kamprati samo na sigurnim lokacijama
- kada kampiramo Ignis će kuhati. Ako kupimo sastojke u gradu hraća će imati dodatne efekte. Osim toga sastojke možemo dobiti i od čudovišta u divljini
- specijalne mogućnosti nisu definirane prema kategoriji oružja, nego prema individualnom oružju. Postoje oružja bez mogućnosti
- demo će posjedovati nedovršeni battle sustav
- Restalm (novi grad prikazan) svoj dizajn vuče iz Havane i Bahama. On je glavni grad u početnom dijelu igre
- osim pecanja bit će dodatnih mini-igara
- kretanje Cidneyinog poprsja bilo je ekstremno u početku :hiha:
- unutar špilja i neobičnim mjesta se nalaze rijetka oružja
- borbe protiv velikih protivnika odvijaju se standardno kao bilo koja borba, ali će postojati specijalni zajednički napadi za veće borbe
- za napade možemo samo držati tipku za napad, no pametno vremensko pritiskanje napada će raditi puno jače napade
- za sudaranje s neprijateljskim napadom potrebno je pravovremeno pritiskanje napada. Za iskusnije igrače

Dosta stvari, pogotovo zanimljivo je da magija ne koristi MP, vjerojatno će zahtjevati duže comboe da napunimo mogućnost magije i slično, što bi rulalo. Osim toga, summone će vjerojatno moći izvoditi samo specijalni likovi, pa možda i Stella/Luna. Oružja imaju svoja vlastita svojstva, a možemo ih nositi više, što će utjecati na poteze. Za borbe ćemo vjerojatno imati specijalne sekvence za borbe protiv bossova i summona vjerojatno.

Odg: Final Fantasy XV
« Odgovori #79 : 22. Prosinac, 2014., 20:01 »
Opet ništa od potvrde da ćemo moći imati ženske kao party membere. :wildboy: 

A ja bih tako htio napravit Noctisu harem party sa Lunom, Stelom i Cidney.



Screw you guys, I`m going home!

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #80 : 22. Prosinac, 2014., 20:45 »
Nez, ne očekuj ništa slično, očigledno ćemo osim četvorke imati samo likove koji će ponekad uskočiti u akciju, no to ne znači da ćemo moći igrati s njima u end-gameu

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #81 : 23. Prosinac, 2014., 13:07 »
HCL: Brdo novih informacija o Final Fantasy XV

Evo sve nove informacije okupljene na jednom mjestu.

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #82 : 17. Siječanj, 2015., 01:54 »
U Episode Duscae demou nećemo voziti automobil

No car-bro love, tužan sam radi ovoga :(

Odg: Final Fantasy XV
« Odgovori #83 : 17. Siječanj, 2015., 13:28 »
Si ti naručio  Final Fantasy Type-0 HD?
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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #84 : 17. Siječanj, 2015., 13:35 »
Pokušat ću od urednika dobiti recenzijsku verziju, ako ne bude ništa od toga onda vjerojatno prednaručim. Ako se dokopam demoa očekivaj i detaljnu najavu ovdje na HCL-u :thumbs:

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #85 : 19. Siječanj, 2015., 22:10 »
Kotaku intervju

Citat:
Tabata: Originally, we were aiming so that the entire [FFXV] story could potentially be cleared within 40 hours. But looking at the current volume of what's becoming available, it's looking harder and harder to clear within that time. So it's something that we're gauging right now and trying to work around.

Navodno samo priča traje preko 40h :ave:

Odg: Final Fantasy XV
« Odgovori #86 : 20. Siječanj, 2015., 01:40 »
Neznam što se čudiš? Sasvim normalno za jedan FF. Čak i linearna trinajstica ima priču preko 40 sati.
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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #87 : 20. Siječanj, 2015., 14:33 »


Da da, stiže nam novi Active Time Report s Tabatom, što vjerojatno znači i više novosti u vezi Final Fantasyja XV :ementaler: Inače ovo je kod nas u petak, 23. siječnja jutri u 5h na njihovom Youtube kanalu

Odg: Final Fantasy XV
« Odgovori #88 : 20. Siječanj, 2015., 23:42 »
Sve više vijesti dolazi o igri izgleda da bi ovo stvarno moglo da izađe i ove godine.
Screw you guys, I`m going home!

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kaisersephirot

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Odg: Final Fantasy XV
« Odgovori #89 : 21. Siječanj, 2015., 00:28 »
Možda, ali samo u Japanu, očekujem da će tamo doći u prosincu, a kod nas možda u ožujku sljedeće godine.


 

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