RTS, Slipgate IronworksDatum izlaska: 17.04.2025.
RTS, Claymore Game StudiosDatum izlaska: 09.04.2025.
2D, Primal Games StudioDatum izlaska: 17.04.2025.
Čitavo desetljeće nakon prvog bežičnog Corsair Void headseta…
We will officially enter Closed Beta Testing this Friday. It will be marked with an increase in our pool of testers. To clarify, this phase of testing is still under NDA and is not open to the public.Based on the feedback we get from our current Closed Beta Testing, we will determine the next phases of our beta program in which we will open beta access to more people.
In the way that Ritualists were indirect suppport in GW1, many classes in GW2 can support their allies as the Ritualist did. Rangers can bring nature spirits, Necromancers can bring minions, Elementalists can bring familiars, Mesmers have their illusions, etc. etc. All classes can bring buffs, boons, etc.
Question #4: "In WvW what is the maximum number of players allowed on one given map? Or what is the most people you've seen in a WvW at the office?"Answer: "At least 500."
500 x 4 = 2000 / 3 = 666.666666 repeating of course....So over 650 people PER server. That is a LOT of people.
bas citam ovdje izgleda da ce i ele imat neku vrstu peta ako se ovaj nije zabunio u odgovoruCitat:In the way that Ritualists were indirect suppport in GW1, many classes in GW2 can support their allies as the Ritualist did. Rangers can bring nature spirits, Necromancers can bring minions, Elementalists can bring familiars, Mesmers have their illusions, etc. etc. All classes can bring buffs, boons, etc.
Question #68: "Familiars?"Answer: "Summon elemental." edit:Originally Posted by Stéphane Lo Presti View PostA minor correction on this answer: there's no "familiar" In Guild Wars 2. Sorry about the confusion!
Question #10: "Greetings Jon, thanks for taking the questions. A lot of fans have been worried about the thief profession, feeling that it will not have all the tools that others have access to. Is there any new things that have changed since the last demo; specifically, if you can, what are some of the effects of stolen items that we haven't heard about yet?"Answer: "Blog coming next Tuesday on thief improvements. I can promise you they are not bad in PvE or PvP."
<AlietteFaye> I was wondering if you guys had any new information about the changes to traits that you previously mentioned, but have not yet revealed?<@[ANet]IzzyCartright> We not ready to talk about the new trait system yet, but here are some of the things you can do with traits. We have a trait that allows you to give you venoms to all nearby allies allowing a thief to run around and make his allies apply poison and other conditions. We also have a trait on the ranger that allows spirits to follow you around. Well talk more about traits sometime near the begining of the year.
zeus kako se prijavi za clsoed betu? i kad ce otvorena beta :P