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Dragon Age: Origins

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Bela

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Odg: Dragon Age: Origins
« Odgovori #210 : 04. Prosinac, 2009., 03:01 »
jedno pitanjce za armora, wyzarda ili bilo koga tko je igru završio ili stigao skoro do kraja:
Da li ima level cap i koji je i koji skill ili šta moram imat za otvaranje škrinja?? Nekih 70% škrinja ne mogu otvorit jel imam nedovoljan skill  :wildboy:
pomoć?

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Armor

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Odg: Dragon Age: Origins
« Odgovori #211 : 04. Prosinac, 2009., 10:31 »
jedno pitanjce za armora, wyzarda ili bilo koga tko je igru završio ili stigao skoro do kraja:
Da li ima level cap i koji je i koji skill ili šta moram imat za otvaranje škrinja?? Nekih 70% škrinja ne mogu otvorit jel imam nedovoljan skill  :wildboy:
pomoć?

Za level cap još ne znam, a oko toga se ne moraš brinuti - ja sam trenutno lvl 19 (i pol), a vidi kolko gameplaya...
Za otvaranje škrinjica i vrata, moraš imati Roguea u ekipi, uzmi Lelianu s sobom i eto...
Ona mi je neizostavni član ekipe.
"Born with less, but you still precious.

You gotta be able to smile through all this bullshit."

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Bela

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Odg: Dragon Age: Origins
« Odgovori #212 : 04. Prosinac, 2009., 13:02 »
imam roguea u ekipi...onog zevlana ili kak. Uglavnom onaj njegov lockpick skill ili šta je na 3/4, stealing isto na 3/4 i slatko i kratko...kurac. Trenutačno sam tam u Ozzgrammaru ili kak se već zove prebivalište patuljaka.

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black_out

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Odg: Dragon Age: Origins
« Odgovori #213 : 04. Prosinac, 2009., 13:11 »
Moraš lockpick skill na 4/4 dignut, plus nabrijati Cunning od atributa na početnom skrinu prilikom level upunja. Dakle, ako ti je lvlup automatski, prebaci se na manualno i ukucaj bodove i to. Stealing ima veze samo sa džeparenjem, al ne i sa obijanjem brava.
hardcore gamer | rapist | nerd | cis scum | misogynist |

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Bela

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Odg: Dragon Age: Origins
« Odgovori #214 : 04. Prosinac, 2009., 14:19 »
Ok thanks, inače level up radim manual...uvijek  :ementaler:

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konjina

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Odg: Dragon Age: Origins
« Odgovori #215 : 04. Prosinac, 2009., 14:55 »
mislim da je level cap 25. negdje sam pročitao ili nešto. al to fakat brutalno moraš odigrat. ja sam igru završio na 23. levelu, a napravio sam valjda 99% zadataka. postoji mogućnost da sam eventualno preskočio koji minorni side quest, da ga nisam aktivirao ili nešto slično.

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Armor

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Odg: Dragon Age: Origins
« Odgovori #216 : 05. Prosinac, 2009., 09:52 »
Sad već jesam negde pred krajem, iako imam još neriješenih side questova.
I (valjda) zadnju bitku.
Level 20 i pol sam, idem bar na 21 prije te zadnje bitke.



 :hiha:
"Born with less, but you still precious.

You gotta be able to smile through all this bullshit."

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Wyzard

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Odg: Dragon Age: Origins
« Odgovori #217 : 07. Prosinac, 2009., 21:39 »
patch 1.2 je vani

http://social.bioware.com/page/da-patches

Balance

    * Daggers now apply 0.5 points of damage per additional point in dexterity and 0.5 points of damage per additional point in strength, as originally intended. This increases dagger damage for high-dexterity characters.
    * During combat, mana or stamina reserves now correctly regenerate more quickly when reserves are low. This allows players to occasionally use an talent or spell in the later stages of lengthy fights.
    * When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.
    * The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.
    * The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.
    * Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.
    * Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player's inventory.

Gameplay

    * In rare cases, enemy corpses were selectable when they contained no loot. This no longer occurs.
    * Party members whose combat tactics were set to defensive behavior no longer stop attacking after using a spell or talent.
    * In rare cases, combat tactics conditions could fail to determine whether a character had enough mana or stamina to use an ability. This no longer occurs.
    * The Rally talent no longer repeats its audio effect if it is active during certain conversations.
    * The Rally talent no longer deactivates upon area transitions or conversations.
    * The Shimmering Shield spell now deactivates when the character is out of mana.

Plot *Spoiler Warning*

    * Promotional downloadable content items now remain in the player's inventory when standard items are removed at the end of the dwarf noble origin.
    * Repeatedly talking to Duncan after gathering the vials in the Korcari Wilds but not the treaties no longer provides duplicate experience.
    * Leliana's personal plot can now be completed if the player substantially increased her approval (through gifts) before talking to her.
    * During the siege of Redcliffe, enemies are no longer able to spawn in locations that would break the plot.
    * Bann Teagan no longer disappears when he is supposed to be accessible during Urn of Sacred Ashes.

PC Specific

    * Controlling a summoned creature (like a ranger's pets) during certain special area transitions no longer results in odd behavior.
    * Creating a character in a custom module did not create a folder for saves. This could result in corruption of main campaign saves. This no longer occurs.
    * In some cases, the class icon was set incorrectly for characters imported from the downloadable Character Creator. This no longer occurs.
    * The options menu now includes a setting to automatically download previously purchased content that is not currently installed.
    * After installing new downloadable content, the game now always reminds the user to restart the game.
    * The icons for some promotional downloadable content items were missing. They now appear correctly.
    * The screenshot upload GUI would stop working from time to time on the client. There was a memory override that was fixed. It is a client fix. It doesn't affect the other problems we have seen on the server.

Odg: Dragon Age: Origins
« Odgovori #218 : 12. Prosinac, 2009., 21:39 »
Instalirao Dragon Age Origins i kada pokrenem igru izbaci mi sljedeći error

This application has failed to start because PhysxLoader.dll was not found. Re-installing the application may fix the problem

Problem nije u Physxu zato što ga i nemam(jer posjedujem Ati grafičku kartu)

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$h4d0w

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Odg: Dragon Age: Origins
« Odgovori #219 : 13. Prosinac, 2009., 13:47 »
Nema veze, svejedno moraš to instalirat. Tako je to u nekim igrama.
>> Last.fm Profile


>> Xfire Profile

Odg: Dragon Age: Origins
« Odgovori #220 : 13. Prosinac, 2009., 21:32 »
I da instalirah Physx unatoč tome da posjedujem Ati grafulju i radi :D

Btw DA:O je jedan oldskul RPG. Stvarno odlična igra, od priče, sistema borbe, glasova likova,  grafičke prezentacije a sviđa mi se i ogromna količina krvi \:D/


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Armor

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Odg: Dragon Age: Origins
« Odgovori #221 : 13. Prosinac, 2009., 21:34 »
a sviđa mi se i ogromna količina krvi \:D/

Zapravo nije ni približno kak su najavljivali neki i radili od toga skandale...
"Born with less, but you still precious.

You gotta be able to smile through all this bullshit."

Odg: Dragon Age: Origins
« Odgovori #222 : 15. Prosinac, 2009., 20:41 »
Asti boga i gospe.  :ave:

Net.hr je genijalan


Odg: Dragon Age: Origins
« Odgovori #223 : 16. Prosinac, 2009., 00:04 »
"Cilj ove igrice nije da se nađe na vrhu top lista, za promjenu - igricom se pokušava gej vezu prikazati u pozitivnom svjetlu" rekao je Paul Hunter, urednik NextGen Playera.

jep.
ovaj biowareov projekt je u potpunosti sponzorirao ISKORAK HRVATSKA.

jel bioware? :(

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Syzygy

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Odg: Dragon Age: Origins
« Odgovori #224 : 17. Prosinac, 2009., 16:31 »
Igrao igru kojih 5-6 sati..ok je i sve to, al sunce mu teška je za popizdit.

Na kraju se sve svodilo na to da bi svaku sekundu pauzirao igru i vidio sta dalje, sto je zamorno.

Početak je bio odličan, sve fino balansirano, al na kraju ode sve u pm.

 

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